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May 15th, 2003, 08:15 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Point Defense
Yes you can launch them during combat. They are useless junk if you do so (until combat is over). Warheads only do damage when the equipped vehicle is the rammer, not the rammee. Mines get to ram ships with no limits when they enter the sector, which is why they do damage to them.
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May 15th, 2003, 08:19 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Point Defense
Quick question.
100 fighters in a sector. Enemy ship moves into same sector. Are all 100 fighters in the same dang stack?
If not, how does the game break them up?
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May 15th, 2003, 11:26 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Point Defense
It depends on how the 100 fighters were launched. They will be in the same breakdown into fighter Groups that they appear to be when you select them on the system map. Often, ya, they'll all be in one 100-fighter pig-pile.
PvK
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May 16th, 2003, 12:56 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Point Defense
You can launch them in custom sized Groups in sequential games, but not simultaneous games, which really, really sucks.
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May 16th, 2003, 03:34 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Point Defense
You *can* launch them in custom size Groups in simultaneous - just set the "Fighter Launch Group Size" entry or whatever in the appropriate entry in Strategies!
__________________
The Ed draws near! What dost thou deaux?
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May 16th, 2003, 04:32 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Point Defense
That only affects combat launches.
After combat the fighters all get recovered, and you're still stuck with launching one big stack for the system map.
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