|
|
|
|
|
April 22nd, 2003, 06:05 AM
|
|
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
NeoStandard++
I was thinking...it hurt.
ANyhow why doesent someone take the cup and make a Neostandard ++ generic shipset?
Eh just an idea...
|
April 22nd, 2003, 06:09 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: NeoStandard++
genaric?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
April 22nd, 2003, 06:36 AM
|
|
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
Visit the neostandard website, they have an updated generic shipset that has all the new ship images.
|
April 22nd, 2003, 07:30 AM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
For the lazy..
http://www.sandman43.fsnet.co.uk/neostand.htm
YES I DO HAVE IT BOOKMARKED IN MY FAVORITES UNDER SE LINKS FOLDER. lol
__________________
Let the game begin!
Green bug from outa space!
|
April 22nd, 2003, 07:31 AM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
ugh kodos, look what you did to me
__________________
Let the game begin!
Green bug from outa space!
|
April 22nd, 2003, 09:09 AM
|
|
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
the neo-expansion package doesn't cover the neostandard++ images, although I did make a few generics for Proportions and send them off to PvK.
But yeah, if someone made a neo-expansion++ I'd download it. I have quite a few images to contribute to it too.
|
April 22nd, 2003, 07:06 PM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
i see, didnt know of neostandard++.
__________________
Let the game begin!
Green bug from outa space!
|
April 22nd, 2003, 10:39 PM
|
|
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
[quote]
i see, didnt know of neostandard++.
[/quote
Yeah, it's quite new.It's mlmbd's baby really.
|
April 23rd, 2003, 02:52 PM
|
|
Major
|
|
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
[quote]Originally posted by dogscoff:
Quote:
i see, didnt know of neostandard++.
[/quote
Yeah, it's quite new.It's mlmbd's baby really.
|
Yes, it is all my fault. There were alot of images modder's wanted. And almost every shipset designer did not want to do the extra images. So, I took the images the modder's wanted past the Neo Standard set and add 20 images. It seem to make sence.
mlmbd
|
April 23rd, 2003, 11:24 PM
|
|
First Lieutenant
|
|
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: NeoStandard++
So...
Any plans to make generic images MLMBD?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|