|
|
|
 |

February 6th, 2001, 04:26 AM
|
Sergeant
|
|
Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Worker culture on strike?
I thought picking workers for a culture was supposed to modify your production +5% (ie resources, since scientist=research).
Is this broken, or does that 5% really modify something else?
-Drake
|

February 6th, 2001, 08:30 AM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: Worker culture on strike?
It modifies the construction speed of your race (it adds 5% to 'Construction Aptitude' racial ability), not the amount of resources extracted from planet.
|

February 6th, 2001, 03:19 PM
|
Corporal
|
|
Join Date: Jan 2001
Location: Zagreb, Croatia
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Worker culture on strike?
I think that workers increase resources (minerals, farming, rad extraction) production, engineers add 5% to construction.
|

February 6th, 2001, 03:58 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: Worker culture on strike?
quote: Originally posted by Drake:
Well, I justed tested that, and didn't get an increase in construction rate between workers and artisans. Unless I misunderstood what you meant, that's not it. Besides, there's a separate modifier for SY rate in the culture modifiers.
Yeah, you are right, it should increase resource production, not construction rate. My mistake. Somehow I thought you were talking about the engineers, seems I should read more carefully when I stay up late at night. 
|

February 6th, 2001, 04:33 PM
|
Sergeant
|
|
Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Worker culture on strike?
No problem. Regardless, I'm not getting that extra 5% bonus, so I'm assuming that it's broken. Thanks.
|

February 7th, 2001, 02:56 AM
|
Sergeant
|
|
Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Worker culture on strike?
Well, I justed tested that, and didn't get an increase in construction rate between workers and artisans. Unless I misunderstood what you meant, that's not it. Besides, there's a separate modifier for SY rate in the culture modifiers.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|