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  #11  
Old January 25th, 2003, 03:29 AM

Phoenix-D Phoenix-D is offline
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Default Re: MOO3 finished!

I'll be avoiding this one. No demo + several questionable features in preview =no sale.

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  #12  
Old January 25th, 2003, 04:41 AM

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Default Re: MOO3 finished!

I got free subscription to computer gaming world, and after "round filing" the renewal over a year ago, and still I get it. it's really the only one I look at. Good bathroom reading. I have heard people say they all suck but this one, or that one. But it has been my experience, there is no more accrutate of a review, than the players who have bought the game, and felt strongly enough to post on a BB about it. I know some people hate a paticular game, when others like it. I am not talking about that. i am talking about bugs. I can decide for myself if a game is enjoyable, and no one can tell me that anyway. But if the game is broken, completly unbalanced, in desperate need of a patch, and missing key features, this will be apparent in short order by the sheer number of Posts about it on said BB. I don't mind waiting. I have been there/done that with getting a game as soon as it is released, and it turning out to be "unfinished". And all things being equal, I don't mind the wait. If they want more first-day customers, put out a demo.
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  #13  
Old January 25th, 2003, 08:08 AM
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Graeme Dice Graeme Dice is offline
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Default Re: MOO3 finished!

Quote:
Originally posted by Baron Munchausen:
[QB]I wouldn't buy it for at least a few months... Think of every other major game release you can recall. Were any of them successful immediately or were there a jillion bugs that had to be corrected before the majority of people could play the game and enjoy it?
Let's see, a short list of major games released in the Last few years that are perfectly playable right out of the box:
Warcraft III
Neverwinter Nights
Medieval: Total War
Morrowind
Age of Wonders II
Freedom Force
Civ III
Starfleet Command III
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  #14  
Old January 25th, 2003, 08:25 AM
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Default Re: MOO3 finished!

NwN had a few mega issues with it's copy prot software that for a couple months could only be fixed by downloading a crack, or not updating past Version 1.18 (and thus being unable to multiplayer).
Think it was a fairly sizable group of the playerbase.

I do however have to say it's rather unfair to compare a game to an EA game without playing it first. EA is the MS of the gaming world as far as I'm concerned.

I rarely buy games without playing the demos first, with few exceptions. There's just no way to really know how the game will feel to you til you can play it.
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  #15  
Old January 25th, 2003, 11:11 AM
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Fyron Fyron is offline
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Default Re: MOO3 finished!

Civ III was most certainly not perfectly playable right out of the box, especially later on in the game.
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  #16  
Old January 25th, 2003, 03:54 PM

Egregius Egregius is offline
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Default Re: MOO3 finished!

Actually I would say Microprose is the MS of the gaming world.

Anyone remember Xcom and UFO? You couldnt even finish UFO unless you got the patch! And Xcom had a habit of it's own in crashing.

But Infogrames has a better reputation, right?
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  #17  
Old January 25th, 2003, 04:27 PM

AJC AJC is offline
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Default Re: MOO3 finished!

so is star fleet command III worth buying?

I have al the others... so I was pondering buying it.. is the ship customizing very well done?

[ January 25, 2003, 14:28: Message edited by: AJC ]
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  #18  
Old January 25th, 2003, 04:55 PM
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Graeme Dice Graeme Dice is offline
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Default Re: MOO3 finished!

Quote:
Originally posted by Imperator Fyron:
Civ III was most certainly not perfectly playable right out of the box, especially later on in the game.
Considering that I played an entire game before I applied any patches, I don't think that's true. Are you talking about stability or playability here?
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  #19  
Old January 25th, 2003, 04:56 PM
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Graeme Dice Graeme Dice is offline
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Default Re: MOO3 finished!

Quote:
Originally posted by MacLeod:
[QB]NwN had a few mega issues with it's copy prot software that for a couple months could only be fixed by downloading a crack, or not updating past Version 1.18 (and thus being unable to multiplayer).
Think it was a fairly sizable group of the playerbase.
That was a hardware problem with people who have sub-standard hardware, and not really a problem with the game itself.
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  #20  
Old January 25th, 2003, 05:50 PM
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Default Re: MOO3 finished!

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by MacLeod:
[QB]NwN had a few mega issues with it's copy prot software that for a couple months could only be fixed by downloading a crack, or not updating past Version 1.18 (and thus being unable to multiplayer).
Think it was a fairly sizable group of the playerbase.
That was a hardware problem with people who have sub-standard hardware, and not really a problem with the game itself.
Hmm, I must not know much about computers, guess my 486 here can't handle it. Thank you for assuming I'm an idiot.

I happen to have a rather well designed system that has handled EVERY other game in the universe without trouble. When I do have the slightest bit of trouble I can typically fix it rather quickly on my own.

I do however agree it wasn't a problem with the game itself (rather in the 3rd party libraries used to copy protect it) however it was a support disaster as nothing was accomplished to fix it in a reasonable time. Also NwN had a game-breaking bug in the scripting that prevented the completion of the second act through gameplay. It required intervention by switching onto gamemaster mode.

Many many games come out perfectly playable on day one, NwN wasn't one of them.

Moving on.....
I wouldn't call Microprose the MS of gaming, they just aren't big enough a company, that's why I put the bullet on EA. EA is huge, the largest of game companies and they are a disaster.
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