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  #21  
Old August 15th, 2003, 11:01 AM
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Default Re: Mod List

You can find a great list of available MODs at this site:

SE4 Offical Mod Page

Go check it out!
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  #22  
Old September 18th, 2003, 11:26 AM
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Default Re: Mod List

Hello All,

Just got back from overseas so I have been out of the loop for a while.

Can anyone tell me what mods are based off of the AI's in the TDM Mod-Pack?

I love the MODS that more realistically model Economics and the Propulsion etc...(AI, P&N etc) but it takes so long to get into the game and I just never have enough time to keep one going that long, so I like the speed of the stock economics and propulsion etc...Another Reason I ask is I really enjoy the races that build troops and invade planets (its the Jarhead in me).

There are so many Mods out there now its hard to keep up with it all.

Would be great if someone in the know could not only list the mods...but give a brief evolutionary account of the AI's for the mods.

Would love to have the TDM AI's able to use all the new Components etc...

Any Players in the Tampa area?

Good to be back in the states,

Thanks

[ September 18, 2003, 10:31: Message edited by: Grand Deceiver ]
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  #23  
Old September 18th, 2003, 07:11 PM
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Default Re: Mod List

You can use a program SJ wrote to convert any AI designed for stock data files (such as TDM) to work in P&N. You can find it in the P&N section of his web site.

Also, AI Campaign is a mod based off of Proportions that is designed to maximize the strength of the AI empires.

[ September 18, 2003, 18:12: Message edited by: Imperator Fyron ]
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  #24  
Old September 19th, 2003, 04:41 PM
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Default Re: Mod List

The Mizendar Galaxy

Preview link of the Intro screen

Preview link some of the races

This mod is an original setting in a galaxy of my own creation (with heavy influences from many sources). It allows your race to harness the Aether in space to drive your ships. You can take the Racial Trait: 'AetherSense' and research Astronomy to gain access to Aetherdrive technology. This tech may be essential in a galaxy left low on resources after emerging from a dark age following a massive galactic war.

Part 1 9MB

Part 2 28MB

Note that this mod is mostly a graphic overhaul. There is some additional technology, new race pictures, and new quadrant types. Thanks to all the other modders out there, and the SEIV board members, without who's help this mod would not have been done.

Any bugs may be posted here:
http://www.shrapnelgames.com/cgi-bin...;f=23;t=009982

[ September 19, 2003, 15:42: Message edited by: Wydraz ]
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