.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 24th, 2002, 10:35 PM
tokche's Avatar

tokche tokche is offline
Private
 
Join Date: Oct 2002
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
tokche is on a distinguished road
Default city ships

i was just browsing the SEIV Archive 2000 and i saw this post:
Hello everyone, I regret to say that I'm new to SE4 (or SE for that matter), I wish I would of stumbled across this gem in the ruff a long time ago. I've currently got the Demo, and awaiting the full game in the mail. Enough about me, on to my idea/request.
I would like to see City Ships in the game... massive craft on the line of Dreadnoughts... They could mount a special componet that Holds Population... but unlike cargo, it allows the population to grow (at a low %, and to the max capacity of the "city componets"). Additionally, planet type facilities such as reasearch/ intelligence/ medical/ storage/ ect. to be available as componets... they would be very heavy and expensive though. The other important componet would be a "Ship Supply Componet" that acts as a resupply depot but at huge maintance costs.

The main reason I would like to see this is that for a while now I've been running a pen&paper RPG that includes such a "nomadic" race. And indeed they do alot of remote mining.

What are your thoughts? And is it possible to create this in a mod (I fear not, as I have read many of the Posts in this forum)

Trachmyr

I was wondering if this is possialbe? It would be really cool to have a couple of those roaming the stars acting as mobile resupply depots and adding extra reasearch and intel for the empire.
__________________
The Ring!
Reply With Quote
  #2  
Old December 24th, 2002, 10:39 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: city ships

Unfortunately, that is not possible.

You can make them mobile resupply depots: give it a Quantum Reactor, and fleet it with the ships to resupply. But, the research, intel, and pop growth are not possible on ships.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old December 25th, 2002, 01:19 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: city ships

That's too bad. It would be really nice if it could be done, though... you'd be able to have a race that only has ships and no planets.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.