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  #41  
Old December 21st, 2002, 11:00 PM

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Default Re: SEIV dying?

I doubt SE is dying, we got some big names gonna flop soon! let's exploit that!

[ May 05, 2003, 16:07: Message edited by: Iggiboo ]
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  #42  
Old December 23rd, 2002, 08:54 PM

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Default Re: SEIV dying?

Hadrian Tyrael S. Aventine
Remember Wolfenstien,
Yep, I always felt bad when I had to kill Rin Tin Tin.
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  #43  
Old December 24th, 2002, 04:49 AM
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Default Re: SEIV dying?

Yes, I remember Castle Wolfenstein, too. I have only played the 3-D Version once, but I have played the very old 2-D Version many times on the Commodore 64. That was a fun game!
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  #44  
Old December 26th, 2002, 08:10 AM
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Default Re: SEIV dying?

Quote:
Originally posted by Richard:
You know I seem to remember similiar threads popping up Last year when SE:IV Gold came out .

This game continues to be our top seller, every single day. That's after 2+ years selling it.

We always get highs and lows on the forum, and I would say that this one is more due to the holidays than anything else.

Also DO has done okay, and I think as time goes on and mods and such come out for it that it will have a strong community as well.

As far as myself, I'm still around. Just not officially.
Still it is nice to see you
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  #45  
Old December 26th, 2002, 09:24 AM
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Default Re: SEIV dying?

Heck I recently played Doom I and II just for the heck of it
similarly I use SEIV as a strategy fix
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  #46  
Old December 27th, 2002, 09:37 AM

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Default Re: SEIV dying?

I too am a new player...which by the way i did request a new avatar theme with a tiger ( I was thinking more of the Kilrathi from Wing Commmander ..hint hint)
Anyway, this game is such an Underground hit that it is surviving. Just imagine if it had the same support and distribution as the big games Ie: Moo and Reach for the stars ( what crap that was!)
Anyways if we can spread the word...about MM to retailers then we can help support...it that way
Peace out oh yea i want that avatar
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  #47  
Old December 27th, 2002, 09:42 AM
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Default Re: SEIV dying?

Retail is bad, unless you are Blizzard or Maxis. Retail is only profitable if the game sells millions and millions of copies. And even then, the game designer/developer doesn't make much money. Selling it how they are selling it is much more profitable for Shrapnel Games and Malfador than going retail would have been.
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  #48  
Old December 27th, 2002, 10:22 AM

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Default Re: SEIV dying?

Um... I just bought this game. Long live the new wave!
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