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  #41  
Old July 28th, 2003, 08:19 AM

Taera Taera is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

its mid summer. is the game is anyway by the victory point?
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  #42  
Old July 28th, 2003, 05:40 PM

tesco samoa tesco samoa is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Timing was good. Happened in the summer time. Notice the title was not before summertime
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  #43  
Old July 28th, 2003, 05:40 PM

tesco samoa tesco samoa is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Timing was good. Happened in the summer time. Notice the title was not before summertime
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Hey GUTB where did you go...???

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  #44  
Old July 29th, 2003, 03:43 AM

tesco samoa tesco samoa is offline
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

as was mentioned in the balance mod.

pdc that targets either seekers or units

I like that idea.
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  #45  
Old July 29th, 2003, 04:41 AM
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Quote:
Originally posted by geoschmo:
Black holes don't require a ship to be in any particular sector, only somewhere in the system. Perhaps because of that they are handled differetly by the code. I don't know, just guessing now.
<adds that to "evil strategies to use in PBW games" list>
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  #46  
Old July 31st, 2003, 08:14 PM

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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

"Black holes don't require a ship to be in any particular sector, only somewhere in the system. Perhaps because of that they are handled differetly by the code. I don't know, just guessing now."

I just went back and tested this. The black hole creater requires a ship to be over a star.
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  #47  
Old July 31st, 2003, 08:48 PM
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Quote:
Originally posted by tesco samoa:
as was mentioned in the balance mod.

pdc that targets either seekers or units

I like that idea.
I like that idea too.
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  #48  
Old July 31st, 2003, 09:28 PM
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Default Re: A Sweet VICTORY by SUMMERTIME - PBW GAME

Quote:
Originally posted by Ed Kolis:
quote:
Originally posted by geoschmo:
Black holes don't require a ship to be in any particular sector, only somewhere in the system. Perhaps because of that they are handled differetly by the code. I don't know, just guessing now.
<adds that to "evil strategies to use in PBW games" list>
Hmmm, you know I may be wrong about this now that I think about it. I am probably thinking about the ship that destroys a black hole. FOr the ship that turns a star into a black hole you might have to be over the star.

EDIT:
Quote:
Originally posted by Phoenix-D:

I just went back and tested this. The black hole creater requires a ship to be over a star.
Yeah, I stoopid. I was thinking bout the ship that destroys a black hole. Quite obviously this one CAN'T be in the center square to do it's work or the black hole would destroy it.

Geoschmo

[ July 31, 2003, 20:40: Message edited by: geoschmo ]
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