|
|
|
|
|
November 22nd, 2002, 08:31 PM
|
|
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: Crew Insurection question
Quote:
I did try to give and trade mothballed ship. They stay mothballed
|
I was more curious about whether a mothballed ship could even be added to an offer; I wasn't sure it would show on the list of ships available to be traded.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|
November 23rd, 2002, 07:15 PM
|
|
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Insurection question
If your're interested in playing around with this, might I suggest Geo's Awakening scenario. There are mothballed ships for you to take. The boarding parties work fine, but you have to use a spaceyard to unmothball.
All this talk made me recently retry that scenario -- lots of fun
|
December 3rd, 2002, 12:40 AM
|
|
Private
|
|
Join Date: Nov 2002
Location: Montreal, Quebec, Canada
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Insurection question
Although slightly off the subject, an Alliegence Subverter works against a mothballed ship (just been victim of that, dagnabit!)
__________________
Always forgive your enemies. Nothing annoys them so much.
|
December 3rd, 2002, 06:29 AM
|
|
Lieutenant Colonel
|
|
Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Insurection question
Another (sad) slightly OT post; the Crew ConVersion damage type doesn't work on troop weapons. *snif* And I had such high hopes for my mod.
__________________
The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
|
December 3rd, 2002, 06:34 AM
|
|
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Insurection question
Quote:
Originally posted by von_toaster:
Although slightly off the subject, an Alliegence Subverter works against a mothballed ship (just been victim of that, dagnabit!)
|
Just take it back with boarding parties, unless thay had some way of unmothballing it and flew off with it. Mothballed, it's harmless.
|
December 5th, 2002, 04:23 AM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Crew Insurection question
Quote:
Originally posted by von_toaster:
Yup, did try, doesn't seem to work. Also, it seems that you cannot target specifically a mothballed ship with Crew Insurection, unless you have a Partnership treaty with the victim (then you can see the mothballed ship).
So, it seems that mothballing a ship prevents capture via intel projects, whether the ship is on a planet or not.
|
Uh, isn't it just that without _scanners_, you can't tell if a ship is mothballed or not?
PvK
|
December 5th, 2002, 08:36 PM
|
|
Private
|
|
Join Date: Nov 2002
Location: Montreal, Quebec, Canada
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crew Insurection question
True, you can't know if the victim has its ship mothballed or not, even with Partnership (don't know if you can tell with Long Range Scanners). But still, you can target a ship, even if mothballed.
__________________
Always forgive your enemies. Nothing annoys them so much.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|