.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 11th, 2002, 09:14 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Whos on first when it comes to firing?

Who fires first in simultaneous combat.
In a recent battle a warp point defended by sats and ships is attacked from the other side. The defenders ships open up and blow away several ships that the stack of sats could have knocked out. The 78 stats with 4 direct fire weapons each still had plenty of unused weapons when they finished off the Last ship within range.
If the sats had fired first the BattleCrUsers could have cleaned up what was left and then gone after ships further away.
Reply With Quote
  #2  
Old November 11th, 2002, 11:00 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Whos on first when it comes to firing?

In Gold games, the defending empires (those that were already in the sector) go first in the battle. If there is more than 1 defender, which specific defender goes first is random. The attacking empires (those that just moved into the sector) go Last. If there is more than 1 attacker, which specific attacker goes first is random.

In Pre-gold games, the empires go in order of player number.

[ November 11, 2002, 21:02: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old November 11th, 2002, 11:41 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Whos on first when it comes to firing?

I asked the wrong question.
How do we, (if we can), control which element firers first?
Is it related to the order of deployment?
If I deploy the sats, then enter with my ships will the sats fire first?
Reply With Quote
  #4  
Old November 11th, 2002, 11:44 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Whos on first when it comes to firing?

Umm... the first built object _might_ be the one that fires first, but I do not really know.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old November 11th, 2002, 11:48 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Whos on first when it comes to firing?

I think your ships always move and fire first, then your sats and planets with weapons platforms fire, and finally your fighters and drones move and fire Last.

I'm not sure about any of that, though; I don't see many combats with all the types together on one side.

[ November 11, 2002, 21:49: Message edited by: capnq ]
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #6  
Old November 12th, 2002, 04:22 AM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Whos on first when it comes to firing?

I'll test and see what fires up first.
Still, if it turns out that ships get in the first licks, am I the only one that would like it changed?
Reply With Quote
  #7  
Old November 12th, 2002, 12:44 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Whos on first when it comes to firing?

Maybe... Having ships go first could be a good thing, since they can gain experience and units cannot.

I think if a change were to to be made the only satidfactory one would be some system where the player defines the order (maybe a bit like repair priorities?), but that has the potential to be nightmarishly complicated and I don't think it's likely to get implemented.
Reply With Quote
  #8  
Old November 12th, 2002, 04:49 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Whos on first when it comes to firing?

Perhaps short-ranged weapons should fire before long-ranged ones...
Reply With Quote
  #9  
Old November 12th, 2002, 06:07 PM
mac5732's Avatar

mac5732 mac5732 is offline
Brigadier General
 
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
mac5732 is on a distinguished road
Default Re: Whos on first when it comes to firing?

how about simultaneous firing with damage be accessed after each round of combat for both sides? this way all units from both sides, ie; ships, sats, battlstations etc, all fire at same time, damage/destruction applied after end of each firing sequence/round of combat??

just some ideas mac

[ November 12, 2002, 16:08: Message edited by: mac5732 ]
__________________
just some ideas Mac

BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
Reply With Quote
  #10  
Old November 12th, 2002, 06:19 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Whos on first when it comes to firing?

Mac, that would be the ideal solution but it would be a massive coding change for MM, since the turn system is at the very heart of the game's combat engine.

Maybe for SE5 though...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.