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November 15th, 2012, 10:04 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining
any shot we could get the turn delay up to 36 hours? or 48? got it in tonight, but guaranteed im not gonna get two turns in this weekend. gotta work a ton
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November 16th, 2012, 08:03 AM
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Corporal
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Join Date: Nov 2011
Posts: 94
Thanks: 0
Thanked 4 Times in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining
Quote:
Originally Posted by parone
any shot we could get the turn delay up to 36 hours? or 48? got it in tonight, but guaranteed im not gonna get two turns in this weekend. gotta work a ton
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done
36
Last edited by Minor Kitty; November 16th, 2012 at 08:29 AM..
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November 16th, 2012, 08:15 AM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining
incidentally kitty, i have been meaning to compliment you on the game name. saying as im 40, and all
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November 16th, 2012, 08:30 AM
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Corporal
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Join Date: Nov 2011
Posts: 94
Thanks: 0
Thanked 4 Times in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining
Quote:
Originally Posted by parone
incidentally kitty, i have been meaning to compliment you on the game name. saying as im 40, and all
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It's the only online name that is friendly with the people critical of America and those fiercely patriotic of America. Plus it makes for so many double entendres .
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November 16th, 2012, 11:28 AM
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Second Lieutenant
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Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Could we postpone by 24 hours? I may need it.
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November 16th, 2012, 04:08 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
lol. i meant middle age crisis...
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November 16th, 2012, 10:55 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Thanks for the extension. It's not easy getting a turn in on a Friday night I should have a turn in shortly.
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November 17th, 2012, 02:30 AM
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Corporal
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Join Date: Sep 2012
Posts: 81
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Hey, I'm in a pinch. I'm going on a bike trip out to a friend's cottage in 6 hours, and won't be back for 62 hours or thereabouts. I know we've delayed a lot already, and hope I'm not causing too much trouble by asking for another delay. Completing this turn alone would probably take half of my packing time >_<
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November 17th, 2012, 09:06 AM
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Corporal
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Join Date: Nov 2011
Posts: 94
Thanks: 0
Thanked 4 Times in 1 Post
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Well people I check in on this once a day, so I almost missed Sluagh's post. Delayed by 48 hrs, I'll check again in two days.
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November 17th, 2012, 06:50 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 7/8 Players Remaining
Maybe it'd be a good idea to do an automatic extension on weekends. RL does compete
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