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June 15th, 2012, 06:55 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
You can never get more than 200 fatigue from casting one spell.
(So, s4 + 2 boosters, + power of the spheres, light of the northern star gives s8. So then you can cast it, lets say the mage already has 20 + 25 fatigue from casting booster spells. After one mass enslave the mage gets 245 fatigue, which is 45 over 200 so 5 damage).
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June 15th, 2012, 10:35 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
I would like Abysia please.
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June 15th, 2012, 11:20 PM
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Sergeant
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Join Date: Feb 2012
Posts: 317
Thanks: 6
Thanked 4 Times in 4 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
No.
If you cast it in communion - you get 800 fatigue + penalty from insufficient paths (so you need a BIG communion, or slaves die). Or you cast it by a single druid/illithid/pertender and get just 200 fatigue.
__________________
It is pitch black. You are likely to be eaten by a grue.
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June 16th, 2012, 12:05 AM
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Corporal
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Join Date: Apr 2012
Posts: 87
Thanks: 4
Thanked 5 Times in 3 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
Cool, that does work! I did not know that - for some reason I thought the AI just wouldn't cast a spell that would put you over 200 fatigue. I was wrong!
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June 16th, 2012, 01:02 AM
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Second Lieutenant
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Join Date: Dec 2011
Posts: 510
Thanks: 2
Thanked 9 Times in 9 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
Agartha thanks.
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June 16th, 2012, 07:30 AM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
immaculate, huge thanks for the hand. i meant to redo the first page, but been working working working.
hey hooley and austen(jeez, austen the super raider with ea caelum? ouch) glad to see you guys.
is sauromantia left? i'd take a shot with them. im usually ulm, i guess i should try someone who doesn't rely completely on armor.
thanks again immaculate.
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June 16th, 2012, 07:39 AM
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Second Lieutenant
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Join Date: Dec 2011
Posts: 510
Thanks: 2
Thanked 9 Times in 9 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
Working parone!!!!!!!!!!!!!
10 to 1 you were just horsing around....lol.
Damn I'm funny.
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June 16th, 2012, 09:43 AM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
K- i'll set up the game tonight with however many players we have. We have enough. Don't forget to download the mod everyone.
Parone: i'll PM you the password.
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June 16th, 2012, 09:54 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
Quote:
Originally Posted by Shardphoenix
No.
If you cast it in communion - you get 800 fatigue + penalty from insufficient paths (so you need a BIG communion, or slaves die). Or you cast it by a single druid/illithid/pertender and get just 200 fatigue.
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Yeah, that is true, slaves can get higher than 200 fatigue.
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June 16th, 2012, 10:59 AM
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Corporal
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Join Date: Apr 2012
Posts: 87
Thanks: 4
Thanked 5 Times in 3 Posts
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Re: Initiative: EA game for newbs, intermediates, experienced but not hard-core vets
Wow, Agartha? Now THAT'S an overpowered ea nation. I mean, have you SEEN boulder throwers? ;p
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