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  #61  
Old December 5th, 2010, 11:35 PM
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Default Re: OT: Master of Magic unofficial patch v1.40f

For those having trouble:
Take 5 Sorcery, 2 Life, 2 Chaos, Artificer and Runemaster.

This is classically known as "cheating", b/c it gives you the ability to forge items which can then be alchemized for more mana than it cost to make them, so you can spend all your magic income on skill.

Furthermore, when you get a hero, you can make items to give him huge stat bonuses, invisibility, magic immunity and flight, thus enabling this hero to conquer everyone by himself.
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  #62  
Old December 6th, 2010, 08:56 AM
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Default Re: OT: Master of Magic unofficial patch v1.40f

I am confused as I never played MOM. Is this about a patch for the NEW game (I think it is Elemental) or for the old MoM game> I understand the new game is almost unplayable and was waiting until I heard it was fixed.

Does this just help a 'little', or is this a major fix?
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  #63  
Old December 10th, 2010, 02:27 PM
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Default Re: OT: Master of Magic unofficial patch v1.40f

This thread is for the real MoM. Elemental? Pah! It's a mere shadow of the Real Thing
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  #64  
Old December 10th, 2010, 09:13 PM

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Default Re: OT: Master of Magic unofficial patch v1.40f

Quote:
Does this just help a 'little', or is this a major fix
Mostly its a dramatic AI improvement, as well as fixing several long standing and very irritating bugs. For example, there was a bug in the raise dead spell that would shift the identity numbers of every unit in the game, causing them to turn into other units and hopelessly corrupting a savegame.
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  #65  
Old January 7th, 2011, 07:36 PM

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Default Re: OT: Master of Magic unofficial patch v1.40f

Also tried the new MoM patch during christmas time.
Though, after my HE capital was hit by a call the void (very rare chaos spell) in a very early stage of a hard game, I wonder if the AI is just cheating more or if the AI now knows to use its cheating advantages.
The opposing chaos wizard (with just 4 chaos books) was on Myrror and couldn't even see me.
Unfortunately my HE can't purify corruption due to lack of prists, therefore my captial was more or less crippled after that attack.

The AI cheating is almost insane...
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  #66  
Old January 8th, 2011, 03:51 AM

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Default Re: OT: Master of Magic unofficial patch v1.40f

Are you sure it wasnt a meteor random event?
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  #67  
Old January 8th, 2011, 07:38 AM

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Default Re: OT: Master of Magic unofficial patch v1.40f

I'm not sure, I didn't see anything in the event log.
I just saw the impact hit in my capital followed by huge corruption in the area.
My conclusion was that Sss'ra was casting it from Myrror since he declared war a few turns ago.
Though I don't know exactly if it was call the void since I don't know the exact animation anymore. But it was the only spell that could cause such a huge area of corruption. So I assumed it was from Sss'ra.
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  #68  
Old January 12th, 2011, 01:58 AM

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Default Re: OT: Master of Magic unofficial patch v1.40f

So, I used to LOVE MoM. Is this a patch for the old DOS game, and if so, what exactly will I need to download to get this patch to work with the game?

I'm excited! I still talk about this game to people
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