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  #11  
Old November 3rd, 2010, 06:13 PM
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Default Re: online mp game vs ai

No it was proof-of-concept back before LLamaServer was born. I also played around and worked out many of the things with email servers.

But the Dom3Minions didnt go those directions. Its a full-featured shell-account server. Originally it was to grant accounts to people who wanted to run games and didnt have a server. They would login with full server access and run the games from their accounts. Many of the people who ran games in the early days and later went on to run Dom servers of various types had accounts on Dom3Minions. Some server info...
http://www.dom3minions.com/ServerInfo.htm

I dont tend to give out accounts anymore. But I still wont take D3M to a full service Dom3 server. For one thing it does too many other things (domain server, email server, hosting online worlds). Altho I might one day turn back on the map generation features it had running once.

Also doing direct-connect games is not as flexible as email games for allowing just anyone to pop up a game whenever they want and walk away from it. As it is now I have nearly 100 Dom3.exe running at the same time. If people could play with game options and start games they never play there would be alot more trash cleanup needed than there is now.

Finally, I just dont like menus. Its the hacker in me. Menus are limiting. Menus and defaults automatically make me try to go outside of them. I dont even like pointing out the MakeGame.htm or saying "anything you can create on LLama's I can do as direct connect". It creates a "de facto standard" type of dom3 game which I despise. My "support" of "standard" Dom3 games is in the pre-made always-open hosted games.
http://www.dom3minions.com/HostedGames.htm

If anyone wishes a standard game to be added to that list as always available then just let me know and we can discuss it. But outside of those I would rather continually point out the many many variations that this game supports which could never be fully menuized in order to try and get people to be more creative in the dom3 games they start. Like the "Sitting on the Fence" thread mentioned here...
http://www.dom3minions.com/HostingGames.htm
Those are what I want to host. The ones that could not be run on a standard server. Come up with things you WISH could be done and challenge me.

Important Point:
I am not one to condemn anyone for not thinking like me. One of the purposes of the proof-of-concept tests and the many postings of the scripts I use (and even scripts for features people think it should have that I dont use) is to allow someone with any old computer to create a full-featured Dom3 server if they wish to. (well and to shut up some people who thought I didnt do it because I couldnt figure out how to do it)
I will gladly help anyone setup a Dom3 server.

Gandalf Parker
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Last edited by Gandalf Parker; November 3rd, 2010 at 06:26 PM..
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  #12  
Old November 4th, 2010, 03:57 PM
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Default Re: online mp game vs ai

Quote:
Originally Posted by mighty_scoop View Post
Ah yes, something like this. Is the MakeGame Mask still in work or as you wrote just a proof of concept ? It looks great and would be awesome to great a small multiplayer game vs ai.
You can also provide the AI opponents with its own SC's if you're looking for a new challenge.
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