|
|
|
|
|
October 6th, 2010, 04:07 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
and you vote for?- Epotara?
|
October 6th, 2010, 04:27 PM
|
|
Second Lieutenant
|
|
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Considering the fact that we have 14 Land + 2 Water players, Asia Twist looks like the obvious choice for me :
- GotG is faaaaaaaaaaaaar too large and will offer too many water provinces. If you really want a big map, I would favour AomOgre301.
- Epotara has land/water ratio of 292/16 : not enough water
- Alexander is 247/43, too much water
- Asia Twist is 267/37, almost OK.
My vote is for Asia Twist.
|
The Following User Says Thank You to Herode For This Useful Post:
|
|
October 6th, 2010, 04:31 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Ok Herode, you're way too convincing
Thus, I change my vote to AT. So now it's AT+2.
I'm not sure what was Hoplosternum's choice so I'll wait for him to clarify.
|
October 6th, 2010, 06:01 PM
|
|
Major
|
|
Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Asia Twist for me please
|
October 6th, 2010, 07:56 PM
|
|
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Asia Twist
|
October 6th, 2010, 08:56 PM
|
Corporal
|
|
Join Date: Oct 2010
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Yeah gotta go with Asia Twist as well.
What were you thinking for magical site frequency? Because of likely slower expansion thanks to strength 9 indies I wonder if maybe we want to keep it from being excessively high.
|
October 6th, 2010, 10:56 PM
|
First Lieutenant
|
|
Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
To make it easier, I vote for Asia Twist also!
|
October 7th, 2010, 04:46 AM
|
|
First Lieutenant
|
|
Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]
Can't disagree, Asia Twist for me too.
__________________
Power is an illusion...
|
October 7th, 2010, 05:57 AM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
Cool, AT it is.
Guys we have our team finalized. Please go ahead to prepare your pretenders.
Next week we start. I'll create the game on llamaserver soon. I trust you all know the drill.
Don't forget, create your pretenders with CBM 1.6 and EDM 1.1!
Now, do we go with 8 or 9 VPs for victory?
I suggest 9.
|
October 7th, 2010, 05:15 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: GotM: Gardens of the Moon, vets, busy, 16 players MA game [Prepare pretenders]
I'll wait some for your feedback.
If I don't hear any objections I'll open up the game with said settings.
I will set normal victory and we will manage the victory condition by way of the winning player declaring here and submitting his last three turns so that we can verify that he controled 9 capitals for 3 turns straight.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|