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Old November 27th, 2009, 05:10 AM
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Default Special Poptypes

I'm trying to add this to the wiki, but I suck. In the meantime, here are the special poptypes with the associated rewards. There's some I didn't include, like the pyromancers you can snag a Fire Sword off of, because I didn't think they were special enough.

pop_chimera:
Com: 487 (Chimera) Get-Ola
Item: Carcator the Pocket Lich
Pop: 593 (Draconians)

pop_anre
Com: 366 (Eternal Knight) Anre
Item: Flambeau
Item: Crown of Command
Item: Girdle of Might
Pop: 366 (Eternal Knights)
Pop: 22 (Knights)
Pop: 38 (Commanders)
Site: The Holy Crypt of Anre

pop_lich
Com: 179 (Lich) Katafagus
Item: Crown of Katafagus
Com: 185 (Wraith Lord) Shattermouth
Pop: 191 (Longdead)
Pop: 192 (Longdead)
Pop: 193 (Longdead)
Site: Halls of the Dead

pop_cyclops
Com: 156 (Cyclops) Polyperchon
Item: Hammer of the Cyclops
Com: 156 (Cyclops) Polyphemos
Item: Halberd of Might
Site: Mine of the Cyclops
Pop: 316 (Longdead Giants)

pop_golem
Com: 471 (Golem) Antatus
Item: Marble Armor
Item: Crown of Command
Item: Herald Lance
Item: Scutata Volturnus
Guards: 474 (Living Statues)
Pop: 474 (Living Statues)
Pop: 542 (Gargoyles)

pop_sorceress
Com: 344 (Sorceress) Satina
Item: Robe of the Sorceress
Item: Amulet of Luck
Guard: 512 (Arch Seraph)
Com: 344 (Sorceress)
Pop: 561 (Earth Gnome)
Pop: 271 (Burgmeister Guard)

pop_frostfather
Com: 309 (Ice Druid) Starke
Item: Ice Sword
Item: Raw Hide Shield
Item: Vial of Frozen Tears
Guard: 511 Winter Wolf
Pop: 278 Jotun Spearman
Pop: 566 Ghost
Site: Starke's Ice Cave

pop_lady
Com: 255 (Wailing Lady) Queen Andromea
Item: Cat Charm
Item: Champion's Skull
Item: Astral Serpent
Guard: 566 Ghost
Pop: 566 Ghost
Site: The Queen's Galley

pop_catoblepas
Com: 1514 (Shaman) Tott'ush
Item: Hydra Skin Armor
Item: Vine Whip
Item: Totem Shield
Item: Horned Helmet
Item: Birch Boots
Item: Barkskin Amulet
Item: Cat Charm
Guard: 171 Slave Warrior
Pop: 171 Slave Warrior
Pop: 1290 Catoblepas ?

pop_inanna
Com: 606 (Great Mother) Inanna
Guard: 514 Kithaironic Lion
Com: 965 (Lord of Fertility) Dumuzi
Item: Summer Sword
Item: Vine Shield
Item: Ivy Crown
Pop: 932 Hamadryad
Pop: 361 Vine Man
Pop: 362 Vine Ogre
Site: The Primal Forest

pop_pazuzu
Com: 446 (Lord of the Plague Wind) Pazuzu
Item: Bane Blade
Item: Weightless Tower Shield
Item: Light Weight Scale Mail
Pop: 632 Storm Demon
Pop: 191 Longdead
Site: The Doom Cloud

pop_mummy
Com: 778 (Divine Mummy) Ptah
Item: Sceptre of Authority
Item: Rat Tail
Item: Crown of Ptah
Item: Girdle of Might
Item: Red Dragon Scale Mail
Guard: 625 (Mummy)
Com: 741 (Giant Mummy) Nuptamon
Item: Wraith Sword
Item: Copper Plate
Pop: 191 Longdead
Pop: 524 Scorpion Beast
Pop: 452 Behemoth
Site: The Desert of Ptah

pop_illusionist
Com: 341 (Illusionist) Bolivar Wise
Item: Amulet of Missile Protection
Item: Weightless Scale Mail
Item: Dancing Trident
Guard: 286 Heavy Infantry
Com: 341 (Illusionist) Grisman
Item: Amulet of Missile Protection
Guard: 286 Heavy Infantry
Pop: 297 Phantasmal Warrior
Site: Bolivar's Tower of Reflections

pop_sharkbane
Com: 580 (Sea King) Shark Bane
Item: Wave Breaker
Guard: 564 Sea Troll
Pop: 564 Sea Troll
Pop: 438 Kraken

pop_ogul
Com: 103 (Hydromancer) Ogul Voidmaster
Item: Robe of the Sea
Item: Spell Focus
Guard: 573 Amber Clan Guard
Com: 529 (Sea Father)
Com: 102 (Initiate of the Deep)
Pop: 574 Amber Clan Triton
Pop: 577 Triton Trooper
Pop: 545 Shark Knight

pop_troll
Com: 519 (Troll King) Skallh
Item: Elf Bane
Item: Green Dragon Scale Mail
Item: Lead Shield
Item: Girdle of Might
Guard: 518 Troll
Com: 541 (Vaetti) Villvacke
Item: Knife of the Damned
Item: Berserker Pelt
Item: Slave Collar
Guard: 541 Vaetti
Pop: 518 Troll
Pop: 541 Vaetti
Pop: 520 Wyvern
Pop: 522 Cave Drake
Site: Troll Pit

pop_dark
Com: 491 (Harvester of Sorrows) Kekon
Guard: 676 Shade
Pop: 676 Shade
Pop: 88 Fiend of Darkness
Pop: 442 Shade Beast
Site: Cave of Dark Rites

pop_wight
Com: 1200 (Unfrozen Mage) Ar
Item: Skull Staff
Item: Astral Serpent
Item: Boots of Stone
Guard: 1202 Unfrozen Warrior
Com: 1201 (Unfrozen Lord) Eo
Item: Bone Armor
Item: Amulet of Antimagic
Pop: 1202 Unfrozen Warrior
Pop: 1203 Unfrozen
Site: The Iron Caverns

pop_gore
Com: 198 (Ghoul) Gore
Item: Enchanted Sword
Item: Black Steel Full Plate
Item: Black Steel Tower Shield
Item: Black Steel Helmet
Guard: 198 Ghoul
Pop: 198 Ghoul
Site: Cave of Ghouls

pop_mobar
Com: 178 (Demilich) Mobar
Item: Skull Staff
Item: Robe of Invulnerability
Guard: 191 Longdead
Com: 185 (Bane) Reaver
Item: Horror Helmet
Item: Champion's Skull
Pop: 191 Longdead
Pop: 197 Soulless
Pop: 533 Wight
Site: Catacombs

pop_lamia
Com: 609 (Lamia Queen) Unu'ishimma
Item: Astral Serpent
Com: 394 (Lamia) Ninhadi
Item: Enchanted Sword
Item: Fenris' Pelt
Pop: 394 Lamia
Pop: 403 Horned Serpent
Site: Jungle Temple

pop_surakid
Com: 329 (Spectral Mage) Surakid
Item: Ring of Sorcery
Guard: 195 Longdead
Com: 187 (Longdead Legionnaire) Arundel
Item: Enchanted Sword
Item: Pendant of Luck
Item: Hydra Skin Armor
Item: Horror Helmet
Com: 187 (Longdead Legionnaire) Elias
Item: Enchanted Sword
Item: Bone Armor
Item: Amulet of Antimagic
Pop: 195 Longdead
Site: Surakid's Tower

pop_solaris
Com: 440 (Paladin) Solaris
Item: Sun Armor
Item: Sun Sword
Item: Sun Helmet
Item: Sun Shield
Com: 241 (High Priest) Ignatius
Pop: 135 Knight of the Chalice
Pop: 217 Flagellant


pop_mindlord
Com: 1521 (Mind Lord) Shul Uzuz
Guard: 1529 Slave Troll
Pop: 206 Shambler
Pop: 1529 Slave Troll

pop_tiamat
Com: 269 (Wyrm) Tiamat
Pop: 565 Sea Serpent

pop_tulsa
Com: 321 (Shaman) Tulsa Doom
Item: Robe of Shadows
Item: Pendant of Luck
Item: Snake Ring
Item: Thorn Staff
Guard: 171 Slave Warrior
Com: 170 Shaman
Guard: 171 Slave Warrior
Pop: 171 Slave Warrior

pop_hobfuhrer
Com: 548 (Hoburg Hero) Oberf
Item: Black Steel Full Plate
Item: Black Steel Helmet
Item: Shortsword
Item: Boots of the Messenger
Item: Pendant of Luck
Item: Bear Claw Talisman
Item: Bracers of Protection
Item: Astral Serpent
Guard: 271 Burgmeister Guard
Pop: 271 Burgmeister Guard
Pop: 273 Hoburg Crossbow
Pop: 1196 Hog Knight

pop_yiaia
Com: 332 (Starspawn) Yiaia
Item: Ring of Sorcery
Item: Astral Serpent
Item: Robe of Shadows
Guard: 974 Ichtyid
Com: 976 Ichtyid Lord
Pop: 736 Ether Warrior
Pop: 974 Ichtyid
Pop: 975 Ichtyid Warrior
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http://z7.invisionfree.com/Dom3mods/index.php?
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  #2  
Old November 27th, 2009, 03:38 PM

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Default Re: Special Poptypes

Thanks a lot vfb, that's really cool.
I never knew there was so many interesting population types, I don't think I have seen even half of these.

Does anyone have some exact numbers on their rarity?
I'm starting to get quite curious...
I don't recall the manual giving any exact information.

Are some of these restricted to certain ages? I couldn't see a wailing lady appearing the EA.
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Old November 27th, 2009, 07:53 PM
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Default Re: Special Poptypes

Yep, there are age and terrain restrictions. I'll add that when I get it figured out.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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Old November 28th, 2009, 02:56 PM
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Question Re: Special Poptypes

Just to be clear - I'm assuming these "poptypes" are different than the "poptypes" listed in Edi's Dom3db? These can't be placed on a map via mod commands, and they don't have an impact on recruitables after defeating the listed occupants?
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Old November 28th, 2009, 08:23 PM
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Default Re: Special Poptypes

These defender poptypes are in addition to the poptypes listed in Edi's Dom3db. You can't use the poptype mod command to change the defenders of a province.

You also cannot set these poptypes as recruitable poptypes as far as I can tell,
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http://z7.invisionfree.com/Dom3mods/index.php?
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Old November 28th, 2009, 08:44 PM
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Default Re: Special Poptypes

You can however use MAP commands to change the defenders of a province. Even beyond this list.

As far as making them recruitable, as far as I know the only way to do that is by modding (by modding a magic site)

Im pretty sure you wont find anything in the manual about these because many of the stranger rare things were thrown into the game well after its initial release.
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Old November 30th, 2009, 12:36 PM
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Default Re: Special Poptypes

Nice research, vfb!

Please forgive my ignorance, but how would I actually use these poptypes in a mod or map?
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Old November 30th, 2009, 02:48 PM
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Default Re: Special Poptypes

What exactly is this list?
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Old November 30th, 2009, 03:46 PM
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Default Re: Special Poptypes

These are some of the rare defenders that might appear. Surprise commanders and troops that might have equipment on them. They did not appear to be part of the original game. The code diggers are still ironing out the particulars. But so far

A) They do not appear to have a numeric designator so canot easily be used in mod or map commands

B) The random does not seem to be just random. It seems to also involve other factors. Possibly if its a randomly generated map, terrain, era, scales, and indept strength of the game.

Altho you cannot assign them by a poptype number, the game does allow assigning extra province defenders with extra equipment. The SemiRand program does it. And the Chaos games on my server do it.

Such as, to duplicate this one
Quote:
pop_anre
Com: 366 (Eternal Knight) Anre
Item: Flambeau
Item: Crown of Command
Item: Girdle of Might
Pop: 366 (Eternal Knights)
Pop: 22 (Knights)
Pop: 38 (Commanders)
Site: The Holy Crypt of Anre
with maps commands in province 1 would be
#setland 1
#commander 366
#comname "Anre"
#additem "Flambeau"
#additem "Crown of Command"
#additem "Girldle of Might"
#knownfeature "The Holy Crypt of Anre"
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Old November 30th, 2009, 07:03 PM
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Default Re: Special Poptypes

Thanks for helping out with the explanation, Gandalf.

Quote:
Originally Posted by SlipperyJim View Post
Nice research, vfb!

Please forgive my ignorance, but how would I actually use these poptypes in a mod or map?
You can't, you just find them randomly.

The main reason I did this was for the sites -- I wanted to see if it was worth it blowing myself up, early on, to try to take the province. The items you can look at just by sending in a scout/commander on retreat.

So, it's actually not all that useful, unfortunately!
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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