.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #301  
Old September 8th, 2009, 02:09 AM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Forge of Godhood - started

normally a person feels that the turns an enemy wastes destorying the walls of a fort justify letting them have that fort?



you have a nation with a very very high rate of freespawn especially so compared to goldrate 50%


you can probably 1turn anyone's forts walls, eh?
Reply With Quote
  #302  
Old September 8th, 2009, 02:14 AM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by namad View Post
you can probably 1turn anyone's forts walls, eh?
Dunno, I haven't actually put a fort under siege in this game so far
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #303  
Old September 8th, 2009, 09:21 AM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Forge of Godhood - started

I think the next game I am going to play in... I will be using an immortal pretender!
Reply With Quote
  #304  
Old September 8th, 2009, 09:32 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Forge of Godhood - started

20 horror marks, hope that allies me to a Doom Horror.
Reply With Quote
  #305  
Old September 8th, 2009, 10:07 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by namad View Post
I think the next game I am going to play in... I will be using an immortal pretender!
They're useful for keeping flying pests out of your lands that's for certain but less useful on the offensive, unless you want to take the risk

But immortal Pretenders are no good if you start on the coast, which sees 40% of your dominion going straight into the water And I've watched Jaws far too many times to be fooled into thinking it's safe to go for a swim any time soon!
Reply With Quote
  #306  
Old September 9th, 2009, 11:39 AM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: Forge of Godhood - started

I sure do feel like the rabbit in "Monthy Python and the Holy Grail". All I get to hear is "RUNAWAAAYYYYY!" and all I get to see is the panic struck bottoms of enemy soldiers running to the next province. You know, I wouldn't actually mind a battle at times, you have no idea how much skinny naked women seem to be able to eat in any given turn

I wonder where the holy handgrenade of Antioch is... I hope it is found by somebody who do not know how to count to three...
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #307  
Old September 9th, 2009, 11:54 AM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Forge of Godhood - started

And I feel like Brian in the final scene of "Monthy Python's Life of Brian"
Reply With Quote
  #308  
Old September 9th, 2009, 04:41 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: Forge of Godhood - started

Always look on the bright side of life

deh do deh do

Vanheim and Agartha conspired vs Pythium

deh do deh do

Then got overrun by a rampant Pangaea

deh do deh do

Always look on the bright side of life...
Reply With Quote
  #309  
Old September 10th, 2009, 06:07 AM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: Forge of Godhood - started

Who is the nasty bastard that put their hands on the fair Pangaea? Confess now so that I don't have to go all bananas when I get home and get to see the turn!
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #310  
Old September 10th, 2009, 07:11 AM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: Forge of Godhood - started

Ok, so it was Van who finally began to fight back, and an indy water druid saw it fit to attack too. Quite acceptable losses, even though I love each and every one of my maenads.

Oh, and Ashdod tried a backstabb too, but to be honest, it was quite a pathetic attempt... I seriously suggest a bacstabb to be tried with something else in addition to a dozen or so slingers. Instead of a backstabb it was really only pat on the shoulder. You do *not* want to give the target a heads up, you want to hit their back so hard they can't find their nose anymore.
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.