.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #11  
Old August 13th, 2009, 10:01 AM
Lihaässä's Avatar

Lihaässä Lihaässä is offline
Corporal
 
Join Date: Jan 2009
Location: Espoo, Finland
Posts: 147
Thanks: 23
Thanked 2 Times in 2 Posts
Lihaässä is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

I'll play with Ulm. Can I just send another pretender now? I'm trying to make new pretender asap, but it may take couple of hours. Anyway.. I'll be done during this evening +2GMT.

How about those winnig conditions, My suggestion is 50% of capitols for 3 turns.
Reply With Quote
  #12  
Old August 13th, 2009, 10:08 AM
JR77's Avatar

JR77 JR77 is offline
Corporal
 
Join Date: Jun 2009
Location: Denmark
Posts: 54
Thanks: 1
Thanked 0 Times in 0 Posts
JR77 is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

Thanks Lama - it's always good with some authorataaaiii

Anyways, we worked it out via pm and I will play Fomoria (thanks Lihaässä).

Just for clarification, what map will we use?
__________________
"I have made this letter longer than usual, only because I have not had the time to make it shorter."
Reply With Quote
  #13  
Old August 13th, 2009, 10:11 AM
JR77's Avatar

JR77 JR77 is offline
Corporal
 
Join Date: Jun 2009
Location: Denmark
Posts: 54
Thanks: 1
Thanked 0 Times in 0 Posts
JR77 is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

No need to rush Lihaässä. I will not be able to upload pretender until sometime tonight (GMT+2). Also, Grudge probably have to remove Lanka and add Ulm and I don't know how iffy that is (I have yet to host (even play) an MP game on the server)...
__________________
"I have made this letter longer than usual, only because I have not had the time to make it shorter."
Reply With Quote
  #14  
Old August 13th, 2009, 12:34 PM
Lihaässä's Avatar

Lihaässä Lihaässä is offline
Corporal
 
Join Date: Jan 2009
Location: Espoo, Finland
Posts: 147
Thanks: 23
Thanked 2 Times in 2 Posts
Lihaässä is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

I just uploaded my Ulm pretender.
Reply With Quote
  #15  
Old August 13th, 2009, 01:16 PM
GrudgeBringer's Avatar

GrudgeBringer GrudgeBringer is offline
Lieutenant Colonel
 
Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
GrudgeBringer is an unknown quantity at this point
Default Re: Vicious Circle2 Upload pretenders

OK we have 18..cerain was one of the first that black sun had in so I can't delete him he is playing C'tis

Darwin is also let in as Abysia

We are full and close together...If I had known that i would have chose a diffent Nation.

I fully expect EVEYONE to respect the 10 turn Nap I have with EVEYONE or until I feel its over....(lets see how far that goes)

Your doing good getting those pretenders in, just a few more.

Make sure you have the map D/l and Cbm 1.5 enabled when you make your pretender.

Since we have 18 and a full slate I am inclined to NOT have 1 restart as I am sure someone will not be happy.

So unless i hear an uproar NOW that will be in effect.

ALSO, we need to decide on Victory conditions with this many...SUGGESTIONS anyone?
Reply With Quote
  #16  
Old August 13th, 2009, 01:24 PM

Frozen Lama Frozen Lama is offline
BANNED USER
 
Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
Frozen Lama is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

as far as victory conditions- in probably 90% of games, the winner is decided by concession of the remaining players, but just in case, lets keep it simple and make it 2/3 of the capitols. so 12 caps.

JR77- the map is dark heavens, GB made it a little confusing by making a new thread, but the link is in the older thread.

personally i'm not a fan of the 10 turn NAP on principle, but i can see why we have it. its great for Tir.

and yeah, no restart you can't please everyone.
Reply With Quote
  #17  
Old August 13th, 2009, 01:26 PM
Lihaässä's Avatar

Lihaässä Lihaässä is offline
Corporal
 
Join Date: Jan 2009
Location: Espoo, Finland
Posts: 147
Thanks: 23
Thanked 2 Times in 2 Posts
Lihaässä is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

Could you clarify this one?
Quote:
I fully expect EVEYONE to respect the 10 turn Nap I have with EVEYONE or until I feel its over
We are not supposed to attack before turn 10?
Reply With Quote
  #18  
Old August 13th, 2009, 01:30 PM

Frozen Lama Frozen Lama is offline
BANNED USER
 
Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
Frozen Lama is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

assuming everyone is ok with that, it means no one can attack another player (excluding accidents) before turn 11. attack orders can be issued on turn 10.
Reply With Quote
  #19  
Old August 13th, 2009, 01:36 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Vicious Circle2 Upload pretenders

Lame.
Reply With Quote
  #20  
Old August 13th, 2009, 01:42 PM
GrudgeBringer's Avatar

GrudgeBringer GrudgeBringer is offline
Lieutenant Colonel
 
Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
GrudgeBringer is an unknown quantity at this point
Default Re: Vicious Circle2 Upload pretenders

I was jesting but the more I think about it as close as we are it sounds like a good idea...It will force some diplomacy and Rush nations will be blunted some.

So since Frozen also thinks its a good Idea also lets run with it...You may wage war on turn 11 (that's not negotiable).

I also think it will be settled by consensus but 12 caps for 3 turns will win it also.

PM me if you have any complaints as I don't want to start a long discussion between 18 guys in this thread.

We HAVE to be somewhat flexible with 18 players even tho the map was designed for 18.

Thanks to all for making this run smoothly in my first attempt to run a game.

Frozen llama is also helping Admin so feel free to ask him questions as he has the power to make decisions, grant extensions ect so no one can say they couldn't get ahold of someone. if its a Strange or big request we will put our heads together.

I have NEVER been a fan of rolling a turn back and with this many people it will cause Mayham....so unless its a game malfunction we live with it. Its YOUR responsibility to get a confirmation on Extensions. I would put it in the Forum and PM one of us.

Also, remember diplomacy is binding if put in the forum so don't forget to do that and NO CRYING on secret pacts, Naps, or treaties that get you stabbed in the back.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.