.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #51  
Old August 1st, 2009, 10:00 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Forge of Godhood - recruiting

Quote:
Originally Posted by sansanjuan View Post
So 8 is the max bless magic level in a single scool but your dominion can be 10?
-ssj
Yes.
Reply With Quote
  #52  
Old August 2nd, 2009, 10:50 AM
DomDomDom's Avatar

DomDomDom DomDomDom is offline
Private
 
Join Date: Oct 2008
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
DomDomDom is on a distinguished road
Default Re: Forge of Godhood - recruiting

The settings are really extreme. I'm in.

It seems we can randomly assign nations with help of this algorithm:

1) Host generates a single player game with all nations we need.
2) The list of Gods names is published on the forum.
3) Each player chooses a name. The last name left is for the host.
4) Every player gets free access to the basic SP game and sees his choice.
Reply With Quote
  #53  
Old August 2nd, 2009, 03:14 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Forge of Godhood - recruiting

That's not a good idea. I'm pretty sure names are biased depending on culture and type of pretender. Can Shad Foth be something different from R'lyeh for instance? Better to just use random rolls and numbers than lose time with everyone picking a name.
Reply With Quote
  #54  
Old August 2nd, 2009, 04:12 PM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Forge of Godhood - recruiting

It's usually possible to find someone to roll the random nations for a game like this. The Dom community is pretty helpful like that after all It's not a job that takes that long normally, and here there's no need to PM players their choices either (which would take some time), so it should be a very straightforward task.

I wouldn't worry about who is going to roll the nations. QM is a regular on the IRC, so I'm pretty certain he'll just bug someone on there until they agree to do it
Reply With Quote
  #55  
Old August 2nd, 2009, 04:35 PM
DomDomDom's Avatar

DomDomDom DomDomDom is offline
Private
 
Join Date: Oct 2008
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
DomDomDom is on a distinguished road
Default Re: Forge of Godhood - recruiting

Yes, Shad Foth easily can be something different from R'lyeh. Any Wyrm can get this name and AI really likes Wyrm pretenders .
Ok, let's make a little test. I've just made a random SP game,no Mods, Aran, MA, Impossible AI. Who is who in this list? ? (The list sequence of nations is changed).

Tarbar
Zothaqqoth
Boneater
Quellan
Varrath
Fegamur
Benim
Fras
Giftec
Than
Odia
Rex
Zrakhnadar
Eudropin
Uoth
Uxshenti
Minochehn
Gravecaller
Loighor
Lekiro
Ygh'yha
Carnage
Rifaa

Last edited by DomDomDom; August 2nd, 2009 at 04:50 PM..
Reply With Quote
  #56  
Old August 2nd, 2009, 04:59 PM
DomDomDom's Avatar

DomDomDom DomDomDom is offline
Private
 
Join Date: Oct 2008
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
DomDomDom is on a distinguished road
Default Re: Forge of Godhood - recruiting

Quote:
Originally Posted by Calahan View Post
It's usually possible to find someone to roll the random nations for a game like this. The Dom community is pretty helpful like that after all It's not a job that takes that long normally, and here there's no need to PM players their choices either (which would take some time), so it should be a very straightforward task.
There is no need to PM every player. After everyone has chosen his name, the host attaches the save file to his post with list of names and nations. The process is easy and absolutely transparent.
Reply With Quote
  #57  
Old August 2nd, 2009, 05:46 PM

Frozen Lama Frozen Lama is offline
BANNED USER
 
Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
Frozen Lama is on a distinguished road
Default Re: Forge of Godhood - recruiting

Zothaqqoth- ryleh?
Reply With Quote
  #58  
Old August 2nd, 2009, 06:52 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Forge of Godhood - recruiting

There's no need to even be discussing this weird nation selection thing. 3rd party rolling of nations is the de-facto standard for this kind of game and has worked quickly and smoothly for them all. Lets not fiddle about.
Reply With Quote
  #59  
Old August 2nd, 2009, 10:20 PM
sansanjuan's Avatar

sansanjuan sansanjuan is offline
Captain
 
Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
sansanjuan is on a distinguished road
Default Re: Forge of Godhood - recruiting

Magic site freq: 0

Tried a test game with this and found a "wild forest" in the second province I captured. What is the percent chance to find a site with this set at zero? I know the answer is somewhere in a post but the search function in the forum often frustrates me.
-D
__________________
"I think, therefore I am" - René Descartes

"I yam what I yam" - Popeye
Reply With Quote
  #60  
Old August 2nd, 2009, 10:23 PM

P3D P3D is offline
Sergeant
 
Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
P3D is on a distinguished road
Default Re: Forge of Godhood - recruiting

Also very low site freq makes blood powerful.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.