|
|
|
|
|
May 4th, 2009, 02:53 PM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
That map is cool, but it should really get some serious work on starting locations and population of many provinces. Chances to win can be not perfectly equal, but right now gaps are a bit too big.
|
May 4th, 2009, 09:02 PM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
I would vote to set Mictlan to AI.
My start position wasn't bad. Wasn't great, but not bad. I can understand those who got shafted though.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
May 5th, 2009, 05:35 AM
|
|
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Quote:
Originally Posted by Zeldor
That map is cool, but it should really get some serious work on starting locations and population of many provinces. Chances to win can be not perfectly equal, but right now gaps are a bit too big.
|
I definitively agree with this. Take C'tis position, looks marvelous at first, but it is blody impossible to advance anywhere without a massacre. It'd be damn easier to stomp into a neighbouring players capital than try to take on the independents bordering my capital
I know the purpose of this game is to provide good stories, a player-community written history of Faerun. But it is hard to come up with a good story when your leg is chewed off while you bang your forehead against a granite-wall. I guess van Gogh could have made a painting under those circumstances, but I seriously doubt even he would have been able to write a coherent story :P
|
May 5th, 2009, 05:56 AM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
1 prov between capitals is not something you see every day
But it looks like pretty much every water prov is available for start. I cannot complain that time much, it's the best of 3 starts, 2 earlier ones were really really bad. I had bad luck with other things, that is attacking the only easy indies in same time as someone else :P
|
May 5th, 2009, 09:24 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
I believe we may have the wrong version of the map. Edi PMed me to say he'd seen people had issues on this thread, and he believe the new version does not have such issues. Sorry about that.
|
May 5th, 2009, 03:35 PM
|
|
Second Lieutenant
|
|
Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Well I'm out. Cap's all but taken and I've got no more troops. Enjoy the rest of the game.
|
May 5th, 2009, 09:29 PM
|
|
Second Lieutenant
|
|
Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Early as it is, I think I've been missing too many turns now. Sorry, but I guess I'll go AI.
|
May 5th, 2009, 10:08 PM
|
BANNED USER
|
|
Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
I'll play if you guys need a sub as long as their not too crippled already. looks like you guys have quite a few casualties already.
|
May 6th, 2009, 02:20 AM
|
|
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
I've agreed with Frozen Lama that he will take over C'tis. I'll send in this turn still, but after that I would like to ask Baalz to change C'tis to Frozen Lama. Frozen Lama, I think Baalz will need your e-mail address, so please PM it to him.
C'tis is not in ultra bad shape, but not in super good shape either. I have now found out I simply do not like the map, and I especially do not like where C'tis has started Still, with an enthuastic player and good diplomacy C'tis can be strong, especially after it at turn 40 or so ( ) is finally able to clear the provinces in the vicinity of the capital.
|
May 6th, 2009, 05:36 AM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Legends of Faerun - Closed (Game started)
Sorry to see you go Jarkko As besides your fine company I think you would have been one of the few to contribute to the story telling side of this game.
The map is certainly unbalanced to say the least. And to back up Drager, his starting position really was the pits. Since besides some seriously tough capital neighbours, the other provinces are either waste or swamp. Hurray, huge gold income available there!
And in theory Agartha have made a good start with claiming a second capital so early, but in reality it actually stinks due to the high number of powerful neighbours, combined with there being bloody barbarian provinces everywhere. Since Agarthan troops + Barbarian encounter = dead Agarthan's.
It's a tough world out there, so keep your heads down!
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|