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May 1st, 2009, 05:02 PM
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Major General
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Re: Will somebody tell my mages that it's not a good idea to...
Quote:
Originally Posted by Rookierookie
You know, I'd be happy with just being able to prevent certain spells from being casted unscripted. I cannot imagine ANY reason why someone would cast communion slave and then communion master on himself. In fact, I can't imagine why he'd cast these spells at all, since he's the only commander on the battlefield.
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Remember that the spell AI has to be quite generic. What if somebody mods in an E1B1 spell that makes someone a Communion Slave AND gives him Blood Vengeance? You wouldn't want the AI to overlook that just because it has the Communion Slave effect.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 1st, 2009, 05:26 PM
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BANNED USER
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Re: Will somebody tell my mages that it's not a good idea to...
Reminds me of the old game where you built a robot and had to write pseudo code for the robot so it could fight in arenas.
The robot had to balance finding the enemy; moving; firing; repairing, scavaging resources.
Cool game.
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May 1st, 2009, 05:29 PM
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First Lieutenant
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Re: Will somebody tell my mages that it's not a good idea to...
Yeah, considering the wide scope of the game it's pretty amazing that the AI mostly works anyway.
Though that problem could be solved quite simply by making the communion slave + bloodvengeance spell a bloodvengeance + communion slave spell.
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May 1st, 2009, 06:34 PM
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Major General
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Re: Will somebody tell my mages that it's not a good idea to...
Quote:
Originally Posted by Wrana
That they shouldn't be cast if he's the only commander is true. As for the first part - it actually isn't all bad as this allows the mage in question to have the benefits of spells cast by other Communion Masters (and if it's Summon Earthpower or Power of the Spheres... quite nice, I'd say) and still channel some fatigue to Slaves.
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Yes, but in that case why bother casting Communion Master at all? During any turn in which a Master draws upon his power, a Slave won't cast any spells.
Unless. Hmmm. Maybe you could make the very FIRST Communion Master also be a Communion Slave.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 1st, 2009, 06:38 PM
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Major General
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Re: Will somebody tell my mages that it's not a good idea to...
Quote:
Originally Posted by chrispedersen
Reminds me of the old game where you built a robot and had to write pseudo code for the robot so it could fight in arenas.
The robot had to balance finding the enemy; moving; firing; repairing, scavaging resources.
Cool game.
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Bug Wars?
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 1st, 2009, 06:44 PM
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BANNED USER
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Re: Will somebody tell my mages that it's not a good idea to...
Quote:
Originally Posted by MaxWilson
Quote:
Originally Posted by chrispedersen
Reminds me of the old game where you built a robot and had to write pseudo code for the robot so it could fight in arenas.
The robot had to balance finding the enemy; moving; firing; repairing, scavaging resources.
Cool game.
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Bug Wars?
-Max
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LOL... I don't remember. I know I certainly spent a *lot* of time mumbling.. why doesn't it work!!!
But, here are some links:
http://www.iit.edu/~acm/robotwar/
http://grobots.sourceforge.net/
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May 4th, 2009, 11:41 PM
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Corporal
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Re: Will somebody tell my mages that it's not a good idea to...
While playing Marignon I was wondering why my Witch Hunters were losing battles right and left, so I watched a battle replay.
Oh my Baphomet. He blessed himself on the first turn, and on the second turn he casted Blink.
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May 5th, 2009, 08:37 AM
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Private
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Re: Will somebody tell my mages that it's not a good idea to...
Mages that are set to cast spells (or not given orders) will cast spells even if the only possible (path/range/research) spells are useless or even harmful in the current situation. Desperate to impress the mage-chicks I guess
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May 5th, 2009, 12:46 PM
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Major
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Re: Will somebody tell my mages that it's not a good idea to...
Quote:
Originally Posted by MaxWilson
Yes, but in that case why bother casting Communion Master at all? During any turn in which a Master draws upon his power, a Slave won't cast any spells.
Unless. Hmmm. Maybe you could make the very FIRST Communion Master also be a Communion Slave.
-Max
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Certainly. Also, in case the first Master drops from exhaustion and this Slave regains consciousness quicker, I think.
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May 5th, 2009, 02:33 PM
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Major General
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Re: Will somebody tell my mages that it's not a good idea to...
Quote:
Originally Posted by esd29a
Mages that are set to cast spells (or not given orders) will cast spells even if the only possible (path/range/research) spells are useless or even harmful in the current situation. Desperate to impress the mage-chicks I guess
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Addendum: it's also useful to know that if mages are set to "Stay Behind Troops" instead of "Cast Spells" they will try to stay under 100 fatigue.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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