.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

View Poll Results: Will Hinnom et al be forbidden in most MP games?
No more MP for Hinnom 20 76.92%
No more MP for Gath 8 30.77%
No more MP for Ashdod 9 34.62%
Multiple Choice Poll. Voters: 26. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #171  
Old October 17th, 2008, 08:17 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: No more MP for Hinnom?

Comparing only the cost of the lost troops isn't really meaningful, because it doesn't scale.
Overwhelming force often results in a victory with few losses. If Mictlan takes 50 barbarians with 20 jaguar warriors, only losing 2, that doesn't mean that 2 jaguar warriors = 50 barbarians.

You had critical mass against him and won with few losses, but a small change in either side could lead to a completely different outcome.
Reply With Quote
The Following 2 Users Say Thank You to thejeff For This Useful Post:
  #172  
Old October 17th, 2008, 09:45 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: No more MP for Hinnom?

Thanks! I didn't look at it that way. I see what you mean.

The new math is:

Marverni:
250 @ 13 gold = 3750 gold (if you want to include 30PD @ 465 gold: 4215 gold)

Hinnom:
30 @ 75 gold + 30 @ 30 gold = 3150 gold

But Marverni still crushed Hinnom later with Gifts from Heaven and teleporting Druids spawning Earth Elementals.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #173  
Old October 17th, 2008, 09:56 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: No more MP for Hinnom?

Marverni alive so long? It must be some really bad play from its neighbours. And where are Hinnom mages? His research must be far superior to Marvernis at that point. Surprise kill of one obsolete army with mages means nothing.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #174  
Old October 17th, 2008, 10:20 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: No more MP for Hinnom?

It doesn't take all that long to get to Thau 1/Alt 1/Evo 5. Especially if you start next to some farmland and build a lot of druids and have decent scales. I used:

Wyrm (Body 269, 160 hits)
No magic
Dominion 10
Scales: Order 3 Productivity 2 Cold 3 Growth 1 Misfortune 2 Magic 1
Awake

The Wrym allows rapid expansion from turn 1, and also will block chariots while you're waiting for Conj 5 for elementals.

Sure, Marverni needs to build a fort+lab+temple to recruit more druids, but all forts are 800, 3 turns and temples are only 200.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #175  
Old November 18th, 2008, 06:00 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: No more MP for Hinnom?

I need to do some more research but from what I can tell so far, I'd say that relative to other nations in their era, Ashdod completely dominates MA nations and is more unbalanced relative to the landscape than Hinnom.

Ashdod's Anakites are berserking, sacred, FR75, with 50HP, high MR (15) high protection (14), decent combat stats for giants (att 12/ Def 15) and not outrageously expensive at 125 gold (Vans cost 90 gold by comparison), especially given the nation has Heat +2 preference meaning most build will be Heat +3 for an extra 120 points. Since they have innate berserking, no need to go N9 but you can settle for a cheaper N bless for solid regeneration. With the typical E9 bless these guys are monstrous to stop.

They will tear through almost anything the MA nations can throw at them. Hydras will drop like flies. Woodsmen have lower MR, lower combat stats, not naturally berserking, lower protection, etc.

Ashdod: Strong PD - national summons...
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
Reply With Quote
  #176  
Old November 18th, 2008, 06:09 PM

hunt11 hunt11 is offline
Sergeant
 
Join Date: Apr 2008
Posts: 288
Thanks: 26
Thanked 8 Times in 8 Posts
hunt11 is on a distinguished road
Default Re: No more MP for Hinnom?

How are you using Ashod. Ashod works well with a E10N6 bless, but the central focus is really the Adon's and there SC abilities (with access to strong unique summons, death summons, and wish) and not the Anakites. But I do agree that Ashod is a nation that should be looked at now that Hinnom has been nerfed.
Reply With Quote
  #177  
Old November 18th, 2008, 06:34 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: No more MP for Hinnom?

I am not playing them (actually I am fighting them), or trying to discuss strategy, just making the point that I think Ashdod is far out of balance with other MA nations.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
Reply With Quote
  #178  
Old November 18th, 2008, 07:42 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
You did not select an option to vote for. Please press back to return to the poll and choose an option before voting.
Poll fail
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #179  
Old November 18th, 2008, 08:58 PM

hunt11 hunt11 is offline
Sergeant
 
Join Date: Apr 2008
Posts: 288
Thanks: 26
Thanked 8 Times in 8 Posts
hunt11 is on a distinguished road
Default Re: No more MP for Hinnom?

Quote:
Originally Posted by DonCorazon View Post
I am not playing them (actually I am fighting them), or trying to discuss strategy, just making the point that I think Ashdod is far out of balance with other MA nations.
Sorry about that . I agree that Ashod should be balanced, luckily that will be next on the agenda now that Hinnom has been nerfed.
Reply With Quote
  #180  
Old November 18th, 2008, 10:44 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: No more MP for Hinnom?

Agree on that E10N6 for Ashdod. (E10 is rarely useful but in Ashdod's case it's the difference between Enc 1 and Enc 0 for most of their troops.) That bless is perfect for Adonim and Ahimans early on (and She****es, which I haven't played much with), goes well with Zamzummim thugs in the midgame, and is really nice gravy on Malik + Ditanu as well as Chayot + Ophanim later on (esp. for rejuv, e.g. it makes the regular old non-commander Ophanim accumulate no fatigue even if they trample 4 squares per turn, except in cold/swamps). Ashdod is still not as strong as Niefel early on, and recruitable Niefel Jarls are better SCs than recruitable Adonim... but Ashdod is terribly well-rounded.

A gcost increase for Zamzummim would not be out of line, to make them have awful research (like Helheim) to compensate for awesome units. PD is not as strong as Hinnom but is pretty decent, and nerfing PD would not mess up the nation thematically. (E.g. you could have human slaves + Edomites for PD instead of Edomites + Gileadites.)

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.