.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #11  
Old August 25th, 2008, 05:34 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Haida Gwaii 2.0 (lots of changes)

Quote:
Originally Posted by Technowolf View Post
Turns out that, yes, the Harpoon Warriors are the reason the mod crashes the game. It appears they share a unitid with another (vanilla) unit, but I don't know which. The harpooners unitid is 2501 iirc, which should be above the current number of vanilla units. I'll do a few more tests tonight and get the results to you all tomorrow.

Technowolf
Aye this issue sprung up when the new nations were added last patch. It pushed the vanilla count into the 2000+ range which used to be reserved for mods. It actually messed up quite a few of my mods including Haida Gwaii. I have moved the units in the next version of the mod about 300 to 400 slots above the current vanilla units, hopefully that will be a good enough buffer .
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
The Following User Says Thank You to Foodstamp For This Useful Post:
  #12  
Old June 28th, 2009, 04:44 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Mod has been updated. There should be no more conflict with vanilla unit #s over 2000. Lots of other changes have happened over the past year, be sure to check them out on the first post. That is where you can download the mod as well.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #13  
Old July 1st, 2009, 08:26 PM
the Vanishag's Avatar

the Vanishag the Vanishag is offline
Corporal
 
Join Date: Apr 2009
Location: Cloudcuckooland
Posts: 134
Thanks: 31
Thanked 41 Times in 15 Posts
the Vanishag is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Glad to see the update! Looking at Haida Gwaii helped me figure out how to begin with Alchera, especially in terms of how to make a Dom 3 nation out of a historically non-imperial people - really, I need to give you a credit in the next version.

Sometime, we should play them against each other (maybe 1st get someone else to judge their relative balance.

Thanks!
Reply With Quote
  #14  
Old July 1st, 2009, 08:38 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Right on! Several people learned some modding from Haida Gwaii, including me. I am always up for a friendly game although my schedule is a bit limited. I have been keeping tabs on Alchera and I am looking forward to trying it out soon .
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #15  
Old July 3rd, 2009, 03:57 PM

BlazeOfWar BlazeOfWar is offline
Private
 
Join Date: Jul 2004
Posts: 2
Thanks: 9
Thanked 0 Times in 0 Posts
BlazeOfWar is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Just so you know, The Raven Archers are called Eagle Archers for some reason. Also, what does harpooning do?

Last edited by BlazeOfWar; July 3rd, 2009 at 04:24 PM..
Reply With Quote
  #16  
Old July 3rd, 2009, 06:19 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Ah good catch, it is because I used the Eagle archer as the stat base when making the Raven Archer. I will post the updated version this afternoon. Harpooning works much like the net ability, but it does it at range.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #17  
Old July 6th, 2009, 06:01 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Minor change, Raven Archer name has been corrected. You can find the latest version attached to the first post.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #18  
Old July 7th, 2009, 12:07 AM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Thanks for this mod, Foodstamp. I very much like the theme and will be playing them in the Tourmaline game.
Reply With Quote
The Following User Says Thank You to Valerius For This Useful Post:
  #19  
Old July 7th, 2009, 04:25 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

Awesome! I hope you do well. Remember you should have an easy time getting into the water. Haida Gwaii is pretty close to vanilla, so you may need to pull out all the stops to survive in an all mod game. . Diplomacy and being the first guy in the water should help.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #20  
Old July 7th, 2009, 06:38 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Haida Gwaii Complete! version 3.0 (lots of changes)

I'd actually say most mod nations (that people play in MP) are weaker than haida gwaii.
Reply With Quote
Reply

Bookmarks

Tags
mod

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.