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August 21st, 2008, 09:41 AM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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questions about fire magic
Three questions:
1. Does fire-resistance affect incinerate?
2. Has anyone ever used Hydrophobia to any good effect?
3. I have a hero who has 150% fire resistance, does the extra 50% make any difference?
thanks
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August 21st, 2008, 09:55 AM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: questions about fire magic
1. yes
3. I don't think so. But it enables you to equip him with something that lowers FR by 50% and still be at 100% resistance.
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August 21st, 2008, 11:24 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: questions about fire magic
2. Hydrophobia is AoE Rage so it can be used for the same purposes but more effectively. I never used it but I'm sure that against low or medium MR units it can be very effective.
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August 25th, 2008, 04:00 AM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: questions about fire magic
cool, thanks guys I'm playing with fire right now and I want to find ways to combat fire-resistance.
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August 25th, 2008, 04:21 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: questions about fire magic
Quote:
Originally Posted by Deadnature
cool, thanks guys I'm playing with fire right now and I want to find ways to combat fire-resistance.
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If you're worried about fire resistance super combatants I would recommend you look into the Blindness spell. It's quite nice in that it's 100% accurate, and destroys most thugs and SCs.
Jazzepi
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August 25th, 2008, 04:41 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: questions about fire magic
also do u have any other spheres on your fire mages? Both blood and earth combine with fire for some effects that avoid fire res
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August 25th, 2008, 04:49 AM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: questions about fire magic
Yeah, I was curious about magma bolts(?), the evo-spell that is earth/fire: does this spell count as fire-damage as well? Its not armor-piercing so I'm not sure.
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August 25th, 2008, 04:59 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: questions about fire magic
Haven't tested it out yet, but am pretty sure the spell description in the manual states it isn't fire?? I hope it is, gives my Anointed's a back-up if they run into fire res. There is a higher level magma spell too, forget the name and effect atm.
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August 25th, 2008, 05:18 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: questions about fire magic
Magma bolts is physical damage.
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August 25th, 2008, 01:31 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: questions about fire magic
blindness is just an MR check; fire resist does not help
Magma (fire w/ earth) is straight-forward physical damage
Astral fires (fire w/ astral) is armor negating but magic resist protects
Hellfire (w/ blood) is armor-piercing physical damage
Rage/hydrophobia have no fire resist but an MR check and are pretty sucky IMO
Bonds/prison of fire won't damage anything w/ fire resist, but will hold them back until they break them, I believe.
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