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March 3rd, 2008, 09:20 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: Sins of a Solar Empire
Just noticed that Sins passed the 100 000 copies sold mark. Impressive.
http://forums.sinsofasolarempire.com/?aid=302051
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Caduceus
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March 4th, 2008, 09:31 AM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Re: Sins of a Solar Empire
While not a deep strategic game (like SEIV), it�s fun, with a huge replay value, and highly modable...
It�s just my luck that my work schedule ramped up and i�ll have to cut back in my gaming time just now...
Well, that�s the problem of being your own boss...
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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March 4th, 2008, 03:37 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Sins of a Solar Empire
I am waiting for Lost Empire: Immortals. Link
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 4th, 2008, 05:45 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Sins of a Solar Empire
Wow. The game already went gold and i have read or heard NOTHING about it, despite surfing the web all day ?
Either the crap is totally under my (or anyones) radar or it sucks pretty hard.
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March 5th, 2008, 03:16 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Sins of a Solar Empire
Can't suck, it has sold over 100000 copies so far, and is the number one rated game on gametracker poll. It is distributed by Stardock, and they don't like to release crap.
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March 5th, 2008, 06:17 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Sins of a Solar Empire
I was not talking about Sins but replying to AC talking about Lost Empire: Immortals. It is well known that Sins is a sleeper hit. Many ppl are already comparing it to Civ.
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March 5th, 2008, 07:25 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Sins of a Solar Empire
Is Lost Empires turn based? I cannot find that category and heard about it for the first time too.
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March 6th, 2008, 02:43 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Sins of a Solar Empire
Lost Empire: Immortals
Quote:
The turn-based space strategy genre may not be as large as it once was, but it still has a devoted following. The genre was defined early on by such games as 1993's Master of Orion and, more recently, by the Galactic Civilizations franchise. The basic formula throughout all these games is similar: start with a single planet, build fleets to explore the galaxy, colonize star systems, research new technologies, and wage war on your interstellar neighbors. Now comes Lost Empire: Immortals, a new turn-based space strategy game from Danish developer Pollux Gamelabs. This is an ambitiously big game, with galactic maps that have as many as 5,000 star systems. At the same time, it looks like it will bring an interesting new take on the genre.
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-Gamespot.com Link
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 6th, 2008, 10:49 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
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Re: Sins of a Solar Empire
Let's see. Only 6 races, ok 5,000 stars, but GalCivII-Twilight of the Arnor also has a new galaxy size above "gigantic" (18x18=324) now, Immense size should be some more than 324 stars, and there are 12 races plus one customized race...
EDIT: Immense means 484 sectors (22x22).
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March 6th, 2008, 05:13 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Sins of a Solar Empire
Then again, GalCiv combat always majorly sucked balls.
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