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Do you own this game? Write a review and let others know how you like it.
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View Poll Results: Leave smoke for artillery as it is now
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Leave the game is it is now allowing all calibres to fire smoke
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28 |
100.00% |
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August 11th, 2007, 09:06 AM
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Private
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Join Date: Jun 2007
Location: Oulu, Finland
Posts: 7
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Re: Artillery smoke question
Quote:
DRG said:
It's not just 5 lines of code that would need to be added to make that work. More like 100x that. Just to put it in perspecitve WinSPMBT now contains 13299383 lines of code ( thirteen million 2 hundred and ninety nine thousand, three hundred and eighty three lines of code )
Don
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Wow, how WinSP source can be that large? That's like some operating system source. How long SP has been in development, 15 years?
There must be lots of comments
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August 11th, 2007, 10:59 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
Thanks: 3,965
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Re: Artillery smoke question
The count was of lines of CODE, not comments. This is not a simple game
Don
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September 28th, 2007, 01:25 PM
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Sergeant
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Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
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Re: Artillery smoke question
Keep it for all. I qualified on 81mm mortar. Firing smoke was one of the mortar platoon's tasks.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
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October 17th, 2007, 10:03 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
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Re: Artillery smoke question
NOBODY is suggesting 81mm Mortars shouldn't be able to fire smoke.
Don
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December 31st, 2007, 03:28 PM
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Private
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Join Date: Mar 2006
Location: Toronto, Canada
Posts: 28
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Re: Artillery smoke question
When artillery fires a smoke round, how many rounds of gameplay does it remain for? Ie. If I create a barrage of smoke as part of my openning turn, does that smoke last for the entire game or a limited time?
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December 31st, 2007, 06:27 PM
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Corporal
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Join Date: Nov 2006
Location: Switzerland
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Re: Artillery smoke question
If I'm not wrong it depends on the weather condition etc. but definetly not for the whole game... more or less 1-3 rounds.
__________________
make love not war..
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January 4th, 2008, 08:09 AM
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Sergeant
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Join Date: Nov 2005
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Re: Artillery smoke question
Only a limited time, maybe 2-5 turns, depending on caliber of the shell, to my recollection.
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January 7th, 2008, 02:24 PM
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Private
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Join Date: Mar 2006
Location: Toronto, Canada
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Re: Artillery smoke question
Thanks!
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January 23rd, 2008, 03:06 AM
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BANNED USER
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Join Date: Aug 2005
Location: Goldsboro, North Carolina
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Re: Artillery smoke question
How about guns larger than 105mm and hoitzers 155mm and less can fire smoke?
All but the biggest of mortars (81mm and up) should be able to fire smoke.
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