Hi How about this one?
I think it would be a very interesting addition to the game to give the various vehicles there correct cross-country speeds.
Using rough speeds from
http://www.tarrif.net/
For example we find
German sdkfz 251 Halftrack had a road speed of 52 k/h and a cross-country speed of 21 k/h
American M3 Halftracks had a road speed of 74 k/h and cross-country speed of 17 k/h
The in-game cross-country speed is half the road speed. Road speed is converted into hex speed (no of hexes travelled) by dividing by 3, So in Hexes we have a road speed of 24 for the M3 and 18 for the 251, and a cross-country speed of 12 for the M3 and 9 for the 251 but actually looking at the real cross-country speeds for these vehicles M3 should have a cross-country speed of 5 and 251 of 6, rather than the current 12 and 9.
Working backwards M3 has a real cross-country speed of 17 k/h but in-game it is incorrectly doubled to 36 k/h and so is faster cross country than 251 when it should be slower!
This is of course just one example. Because in-game cross-country speed is assumed to be half road speed pretty much every vehicle in the game has the wrong cross country speed. A perusal of
http://www.tarrif.net/ shows that cross-country speed is unrelated to road speed. cross-country speed is related to the vehicles weight, suspension, gearing etc.
I think it would be a much lesser sin to give the vehicles the correct cross country speed as they are actually travelling cross country most of the time. We may then have to double the rough speed rather than half the road speed to get road speed. Doubling the rough speed will mostly give lower road speeds but a vehicles rarely travel at full speed anyway.
The problem with this approach is that for a vehicle with a rough speed better than half road speed they will get a too high a road speed.
Using tarrifs site here Ill compare some real and in-game road and crosscountry speeds (in hexes) there is some rounding but Im sure you get the idea.
bren______________real 16 6____in-game 18 9
vickers light_______real 18 13__ in-game 19 9
sherman__________real 13 8____in-game 13 6
T34______________real 18 8____in-game 18 9
protze____________real 23 11___in-game 20 10
opel______________real 28 12___in-game 18 6
German 8 wheeler__real 28 10___in-game 27 14
222______________real 17 9_____in-game 27 13
2.5tonne Mack_____real 24 7____in-game 18 6
M3 HT____________real 24 5____in-game 24 12
251______________real 17 6____in-game 18 9
points to note
Generally tanks cross-country speed is often underrated and wheeled vehicles overrated.
In-game opel seems to have the wrong road speed?
Best Regards Chuck.