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May 12th, 2007, 06:38 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Coming Storm - CB 1.1 MP game (running)
This is the game thread for Saint_Dude's Coming Storm game.
Game settings:- Map: The Desert Eye
- Era: Middle
- Quick Turns: On
- Turn Timeout: 24 hrs
- Mods: CB 1.1
- Independents strength: 9
- Hall of Fame: 15
- Magic Sites: 50
- No graphs
- Renaming allowed
Players:- Boron - Marignon
- Foodstamp - Bandar Log
- Quantum_Mechani - Mictlan
- Evilhomer - Abysia
- Micah - Man
- Saint_Dude - Ermor
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May 12th, 2007, 06:41 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Dark Horizon - CB 1.1 MP game
All the pretenders are uploaded, game is running.
You have a status web page (see PM) and turn notification via email on request. The game is using the "split" version of the CB 1.1 mod, BTW, I placed a link to it in the first post now.
Have fun!
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May 12th, 2007, 04:16 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Dark Horizon - CB 1.1 MP game
Turn 1 finished. I must be of inferior intellect because wraparound maps really confuse me. I am looking forward to a very fun game.
This is my first experience with the CB mod, I briefly glanced over the changes and from what I have seen so far, I really liked my pretender choices for Bandar Log compared to the vanilla pretenders. I am hoping the as I experience the rest of the changes throughout the game, I will be equally satisfied.
Thanks for getting this game going Ich and Saint Dude!
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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May 13th, 2007, 11:55 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Dark Horizon - CB 1.1 MP game
Is man/micah aware that the game has started ? he is pretty close to missing the first turn.
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May 13th, 2007, 12:04 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Dark Horizon - CB 1.1 MP game
I can stop the timer if you want. It's a little dangerous with 24 hours, hence I suggest to use the turn notification by mail.
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May 13th, 2007, 01:02 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Dark Horizon - CB 1.1 MP game
The timer has been reset to 24 hours again. Doesn't make much sense to penalize a player on the first turn.
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May 13th, 2007, 06:29 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Dark Horizon - CB 1.1 MP game
Ich: Thank you so much for hosting and help in setting up the game.
It looks like everyone has played turn 1, so the game has now officially begun.
So when do we start dogpiling QM?
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May 13th, 2007, 06:43 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Dark Horizon - CB 1.1 MP game
After we kill that nasty ermor player...
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May 13th, 2007, 06:54 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Dark Horizon - CB 1.1 MP game
I'm getting the emails now, thanks for stopping th timer for me, should be good from here on.
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May 13th, 2007, 11:42 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Dark Horizon - CB 1.1 MP game
Quote:
Evilhomer said:
After we kill that nasty ermor player...
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Doh!
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