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April 13th, 2007, 01:48 PM
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Private
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Join Date: Apr 2007
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Totorial Scenario - Cannot Load Kommandeur
Hello - As an ASL fan this game is cool. I am just starting with it. I cannot load the Kommander unit A0 into the halftrack E3. All other units can load fine. I am on v2.0-DL. Any help appreciated
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April 13th, 2007, 06:55 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: Totorial Scenario - Cannot Load Kommandeur
I just tested this and unit A0 loaded into halftrack E3 just fine on my copy of the game. The E3 HT has a carry capacity of 13 and the HQ unit is only 6 men
Does anyone else have this problem ??
Don
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April 14th, 2007, 10:56 AM
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Captain
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Join Date: Jun 2005
Location: Nijmegen
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Re: Totorial Scenario - Cannot Load Kommandeur
No. Loads just fine here too.
Narwan
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April 15th, 2007, 01:20 AM
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Sergeant
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Join Date: Feb 2006
Location: Melbourne
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Re: Totorial Scenario - Cannot Load Kommandeur
Hi
A0 loads into E3 just fine for me.
I used v2.0
Cheers
SGT
__________________
MARCH OR DIE!!
SGT WALRUS
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April 15th, 2007, 05:56 PM
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Private
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Re: Totorial Scenario - Cannot Load Kommandeur
HQ/commander units have never loaded into vehicles for me, in WinSPWW2 or WinSPMBT. I thought this was some feature I didn't fully understand.
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April 15th, 2007, 07:47 PM
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Shrapnel Fanatic
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Re: Totorial Scenario - Cannot Load Kommandeur
Quote:
npsbre said:
HQ/commander units have never loaded into vehicles for me, in WinSPWW2 or WinSPMBT. I thought this was some feature I didn't fully understand.
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OK, in all the time this game has been out nobody has ever reported anything like this before( And I have never personally experienced this problem or anything like it ) so I need to ask some questions
1] Did they load for you in the DOS version ?
2] Are you 100% certain that the HQ unit you tried to load would actually fit into the vehicle you were trying to load it into ?
3] Does this happen at the deployment portion of the game or all the way through the game ?
4] At deployment, try this.....take a full infantry unit, load it into a vehicle, UN-load it from the vehicle then try to load the HQ instead . Does it refuse to load
5] If yes, attach a save game of the test you tried to run
Don
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April 15th, 2007, 11:39 PM
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Re: Totorial Scenario - Cannot Load Kommandeur
It doesn't really bother me, to be honest, but I'm happy to oblige --
1. No idea. I have SPWW2 somewhere but never played with it much.
2. Only tried in the tutorial scenarios, which have the proper carrying capacity matched. I vaguely recall a commander in a jeep(?) working fine in another scenario though...
3. Any turn.
4. The tutorials don't have a deployment phase in my installs (latest DL patches, or in any previous versions). I tried this anyway in my first couple of turns, and it still doesn't load.
5. Attached.
The other halftracks load fine when I say "load entire platoon", and they load fine when I do them individually. I just figured I was being stupid.
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April 15th, 2007, 11:45 PM
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Corporal
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Join Date: Dec 2005
Location: Chicago, IL
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Re: Totorial Scenario - Cannot Load Kommandeur
I just created a long camp, and loaded the A0 (men 6) on a Pz IVb (carry cap of 13) with no problems (during setup).
Just went to the tutorial and loaded the A0 on a Tiger, no issues, he loads fine.
???
Whats your issue?
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April 16th, 2007, 10:27 AM
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Captain
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Join Date: Jun 2005
Location: Nijmegen
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Re: Totorial Scenario - Cannot Load Kommandeur
Just tried your attached save and it works fine. No problem loading the A0.
Could you perhaps tell us exactly what you do when it fails for you? So every single step you take and what button or key you use (keyboard or mouse for example at each step) so we can see if there might be something you're doing different?
Narwan
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April 16th, 2007, 11:50 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Totorial Scenario - Cannot Load Kommandeur
Quote:
npsbre said:
The other halftracks load fine when I say "load entire platoon", and they load fine when I do them individually. I just figured I was being stupid.
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Hmmm.. this may be the problem. The HQ isn't a platoon and doesn't use that function.
I tried your save game and the AO loaded OK for me. Here is the procedure I used
1- click on the HT
2- Press "L"
3-click on the A0 and it loads
The procedure will also work the same in reverse
1- click on the A0
2- Press "L"
3-click on the HT and the HQ loads
This may seem odd to some that this could be an issue but we discovered after the patch was released that some people could not delete units after buying them in campaign buys. It only affects a few people but we have a fix for it in the mini patch that will be released at the end of April. So, the fact we have two people who appear to have loading issues with the game is something worth investigating but we need to eliminate any chance this may be simply an unfamiliarity with the game.
Don
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