.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 2nd, 2007, 11:48 PM

Xietor Xietor is offline
Lieutenant General
 
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
Xietor is on a distinguished road
Default Best MA Calvary Unit

I am starting to like the Knights of Avalon. Their ability to heal afflictions, and their magical attack make them, arguably, the best calvary unit. I am playing Man and they dispatch winter wolves and spring hawks in 1 round of combat.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
Reply With Quote
  #2  
Old April 3rd, 2007, 01:11 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Best MA Calvary Unit

On paper, it looks to me like that would be vans. Cheap resource-wise, recruitable anywhere, great defense, glamour. Damage is inferior to KoA and they have those annoying javelins that they delay for a turn to throw, but stealth is a really fun ability. I agree that 20 KoAs are likely to kill 20 Vans, but it just takes so long to recruit 20 KoAs with that resource cost that I hesitate to compare than on a one-for-one basis.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #3  
Old April 3rd, 2007, 03:27 AM
SelfishGene's Avatar

SelfishGene SelfishGene is offline
Sergeant
 
Join Date: Jan 2004
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
SelfishGene is on a distinguished road
Default Re: Best MA Calvary Unit

Don't be fooled by the Knights of Avalon. They are strong and flexible, but expensive and fragile against human players wielding powerful Blesses and Magics. In a Dominions 2 game, i bumped heads, completely accidentally, with a massive 9N/9E blessed army of Neifel Giants. These "best cavalry" died without inflicting more than a couple of losses, which was such a catastrophic defeat it left me all but dead by turn 15 and useless for 30 more turns (a game where i came back having lost my capital and having nothing but 2 commanders and a mercenary!)

The Knights are basically "specialist" units, against things like the ethereal summons above. Use them sparingly and carefully.
Reply With Quote
  #4  
Old April 3rd, 2007, 03:40 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Best MA Calvary Unit

Well, to be fair, there probably isn't any recruitable unit, sacred or otherwise, that can stand up to N9E9 Niefel Giants without magical support. Those chubby blue guys are hard to top in a pitched battle.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #5  
Old April 3rd, 2007, 04:05 AM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Best MA Calvary Unit

How do F9 and either B9/D9 Jags stack up against the niefs? Anyone play that matchup?
Reply With Quote
  #6  
Old April 3rd, 2007, 04:20 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Best MA Calvary Unit

How about a gold-equivalent horde of W9F9 Palankasha? Can you run it though your magic simulator?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #7  
Old April 3rd, 2007, 05:08 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Best MA Calvary Unit

It's not a full simulator yet, really no better than working it out on paper, but the gold-equivalent is 3 Palankasha plus change. And yes, counting the Quickening blessing and fire weapons, +4 to attack, etc., it does look like 3 F9W9 Palankasha would inflict about 72 points of damage on a E9N9 Niefel Giant in two rounds, before the cold aura really kicks in. (Well, if he goes berserk the second round it drops to about 63, although I'm not totally sure the Protection is cumulative.) I suppose I was thinking of trying to fight them in a Cold-3 domain. Expected damage for two rounds drops to 44 points in a Cold-2 domain and 36 in a Cold-3, and two rounds of combat is basically all you've got before you're frozen stiff (especially if there are multiple units on both sides, like 4 giant and 12 Palankasha, because the cold aura stacks). But yeah, F9W9 Palankashas look like they could stand up to E9N9 Niefel Giants. I stand corrected. That doesn't make the KoA in any way bad, though, except for the high resource cost.

Edit: Python code attached.

-Max
Attached Files
File Type: txt 508998-Niefel.txt (1.6 KB, 158 views)
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #8  
Old April 3rd, 2007, 05:52 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Best MA Calvary Unit

Quote:
Micah said:
How do F9 and either B9/D9 Jags stack up against the niefs? Anyone play that matchup?
D9 jags might work okay. I don't know how to calculate afflictions, but the death weapons will probably be pretty negligible against MR 15. 6 F9B9 jags will do about 30 points of damage per round to the giant while they're still in human form, which is significantly greater than the regen rate and good enough that I'd want to test it in the actual game instead of just cranking numbers...

And yes, 26 F9B9 Jag warriors (560 gold) kill 4 Niefel Giants (600 gold) with zero losses. In a Cold-0 dominion, but not bad for a recruitable-anywhere unit. Actually, the first time I ran this I made a mistake and made D9B9 Jag warriors and they did just as well, so maybe any high-damage-output unit would do well. I'm going to take these tests with a grain of salt since there were no other units on the battlefield (which would fatigue the Jags in advance and also prevent them from concentrating exclusively on the giants), but at least a non-spell counter does exist.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #9  
Old April 3rd, 2007, 06:25 AM
Teraswaerto's Avatar

Teraswaerto Teraswaerto is offline
Major
 
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
Teraswaerto is on a distinguished road
Default Re: Best MA Calvary Unit

Nothing... edited.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
Reply With Quote
  #10  
Old April 3rd, 2007, 08:25 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Best MA Calvary Unit

MaxWilson,

How does vulnerability work? Does it add to any successful damage post-attack, or does it affect defense, or does it add to the attack before the calculation?

I'm not sure, but in the .py script, if it's the last case, shouldn't (against(6,9+cold/2)) be (against(9,9+cold/2)), since the Niefs have 50% fire vulnerability?

Or there's also a good chance I am missing where you are adding in the 50% vuln, since I'm not a Python guy.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.