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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old October 9th, 2006, 03:26 AM

Dekent Dekent is offline
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Default #owner

Has anyone had any luck with the #owner command in dom 3? It never gave me any trouble in 2 yet it seems to be the only mod command giving me trouble (odd considering how simple it is).

So far I

#setland
#temple
#etc
#etc
#owner 31 (for middle age ulm, from the mod guide)

All the commands work except for the owner one, no matter where I place it. In the .pdf it doesn't give a table for the nation numbers so I assumed they would be the same as the nation table listed in the moding guide.

So far I have tried using the nation numbers from Dom 2 (4 for ulm) yet still no go, anyone have any ideas?
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Old October 9th, 2006, 04:22 AM
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Endoperez Endoperez is offline
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Default Re: #owner

No idea here, either. It seems some of the old mod and map commands don't work any more.
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Old October 29th, 2006, 05:57 AM

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Default Re: #owner

Ok I've been playing around with this a bit, it seems the #owner command works for nations in the early ages with no problem, but for middle and late either the tables are very wrong or it doesn't like any of those numbers. Has anyone had any luck with #owner and other ages besides early?
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Old October 29th, 2006, 03:35 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: #owner

You might try setting owner sooner. But I havent had a chance to play with it yet. That would suck if its broken
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