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October 1st, 2006, 03:36 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvink��, Finland
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Wow, Caelum giving hard time without OL/False Horror spam or Wrathing Squads.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 1st, 2006, 02:03 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
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Re: Happiness in Darkness -An Argatha Ktonian Dead
I don't understand. If they have so many fliers, why not attack your more exposed provinces? It's like they just have to take that once province of yours.
=$=
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October 1st, 2006, 02:07 PM
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Lieutenant General
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Join Date: Sep 2003
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Quote:
BigJMoney said:
I don't understand. If they have so many fliers, why not attack your more exposed provinces? It's like they just have to take that once province of yours.
=$=
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It's the AI
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 1st, 2006, 03:18 PM
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Lieutenant General
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Join Date: Dec 2000
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Yes, it's AI.
Btw, notice how many national troops they are using instead of indie rubbish they used to have in Dom2.
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October 1st, 2006, 04:55 PM
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Major
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Quote:
Daynarr said:
Yes, it's AI.
Btw, notice how many national troops they are using instead of indie rubbish they used to have in Dom2.
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Yes it is definitely an improvement, and with patches + modding, the AI can be extremely good, trust me. I already have many ideas how to improve the AI with modding, and it will work. Not that I play too much against the AI, but still, many people are focusing on SP, so they will like our TC mod. Not to mention that it will have the good old fantasy races, such as the elves, dwarves etc. with totally new unit gfx etc. etc. etc. so the MP fans will be also happy. [Well when the mod will be done, since making a TC mod for Doms 3. will take huge amounts of time, but I will work with 4 other people.]
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 1st, 2006, 05:03 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Happiness in Darkness -An Argatha Ktonian Dead
What's a TC mod? Anything you can do to improve the AI (without giving it cheats) is a good thing.
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October 1st, 2006, 05:12 PM
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Major
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Quote:
ioticus said:
What's a TC mod? Anything you can do to improve the AI (without giving it cheats) is a good thing.
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Total Conversion mod. It means that the modded game will be very different compared to the vanilla game.
Its very hard to make, especially for Doms 3., since you can/must change tons of datas, graphics, etc. Not to mention that finding the optimal balance will be also very hard. I would say, releasing a TC mod will take lot of months even for 5 people.
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 1st, 2006, 06:02 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Quote:
DominionsFan said:
Quote:
ioticus said:
What's a TC mod? Anything you can do to improve the AI (without giving it cheats) is a good thing.
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Total Conversion mod. It means that the modded game will be very different compared to the vanilla game.
Its very hard to make, especially for Doms 3., since you can/must change tons of datas, graphics, etc. Not to mention that finding the optimal balance will be also very hard. I would say, releasing a TC mod will take lot of months even for 5 people.
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Wow that sounds great DominionsFan .
You said it will have the classical fantasy nations like dwarfes/elves. Do you plan to make a mod based on an already existing fantasy universe like warhammer or D&D or do you create a new one that you and your partners invent?
Btw you have to include a draconean nation then .
Thilock Dominus was working a draconean mod for Dom2 but afaik unfortunately never finished it.
But i love Dragons and Lizardmen
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October 1st, 2006, 06:16 PM
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Major
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Join Date: Sep 2003
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Well Boron, the mod will have a "traditional" fantasy setting, but it won't follow any existing fantasy universe. IF you ask why, the answer is simple. Following an existing fantasy universe means restrictions in spells and units. Restrictions = not good.
So we've decided that the first release will have 6 races: Humans, Elves, Dwarves, Orcs, Goblins, Undeads.
3 races will be "good aligned" [humans, elves, dwarves], and the other 3 races will have evil alignment. This will be important in the campaign scenario, there will be permanent alliances in it.
Later on, we plan to add more races, starting with neutral races like Gnomes and Lizardmen.
Hopefully, IW will give us the power to change the Spell names/descriptions, so that we can add many unique national summons. [AFAIK this won't be possible in the vanilla game ]
Originally we wanted at least 20-25 national summons / race or more.
Also, like I've said in a previous reply, all units will have totally new photoshopped graphics.
When time will come I will start an own thread for the mod, you can read lot of other informations about it there of course.
*edit* typo
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 2nd, 2006, 12:38 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Thanked 28 Times in 16 Posts
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Re: Happiness in Darkness -An Argatha Ktonian Dead
Quote:
Boron said:
Quote:
DominionsFan said:
Quote:
ioticus said:
What's a TC mod? Anything you can do to improve the AI (without giving it cheats) is a good thing.
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Total Conversion mod. It means that the modded game will be very different compared to the vanilla game.
Its very hard to make, especially for Doms 3., since you can/must change tons of datas, graphics, etc. Not to mention that finding the optimal balance will be also very hard. I would say, releasing a TC mod will take lot of months even for 5 people.
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Wow that sounds great DominionsFan .
You said it will have the classical fantasy nations like dwarfes/elves. Do you plan to make a mod based on an already existing fantasy universe like warhammer or D&D or do you create a new one that you and your partners invent?
Btw you have to include a draconean nation then .
Thilock Dominus was working a draconean mod for Dom2 but afaik unfortunately never finished it.
But i love Dragons and Lizardmen
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Don't worry. I have intention to transfer my wood Elf to Dom3 and finish my half done Draconian race to dom3.
The problem with dom2 was the limitation of modding some things. Luckly I've heard it should way easier to change stuff in Dom3
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