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  #401  
Old September 30th, 2006, 01:36 PM
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Tim_Ward Tim_Ward is offline
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Default Re: Access Violations

With the game unstable as it is, it might be an idea for it to remember your autosave settings...
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  #402  
Old September 30th, 2006, 04:57 PM

Phoenix-D Phoenix-D is offline
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Default Re: Access Violations

It really should remember *all* the settings, except maybe strategies and ministers. :/ Who really changes their display settings based on what empire they are using?
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  #403  
Old September 30th, 2006, 05:13 PM
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Default Re: Access Violations

Quote:
tmcc said:
I too have no problem with using capitals naming either ships or units.
Using shift with caps lock on works.Caps lock without shift does no capitals in this game for some reason.
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  #404  
Old September 30th, 2006, 05:53 PM

aegisx aegisx is offline
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Default Re: Access Violations

My biggest annoyance is the unstable warp points. They someone warp to themselves or even different points within the system or different systems.
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  #405  
Old October 1st, 2006, 01:26 AM
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Default Re: Access Violations

There's a new bug and feature reporting section at www.spaceempires5.com. It works like the system at sourceforge.
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  #406  
Old October 1st, 2006, 02:26 AM
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Default Re: Access Violations

Damaged facilities seem not to be repaired, at least if there is no space yard facility on the planet.
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  #407  
Old October 1st, 2006, 03:29 AM

boran_blok boran_blok is offline
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Default Re: Access Violations

Quote:
AngleWyrm said:
There's a new bug and feature reporting section at www.spaceempires5.com. It works like the system at sourceforge.
Ihighly reccomend everyone to use that instead of this forum post. (or together with this forum post) Because a bug tracking system is waaaay more readable and manageable than one huuuge post like this. Remember SEV has only one developer.

And as stated, the demo will most likely not be bugfixed. But the bugs might also occur in the game that is to be released.

Make sure that you include instructions on how to reliably reproduce the bug.
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  #408  
Old October 1st, 2006, 03:56 AM
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Default Re: Access Violations

I recommend to e-mail true bugs to MM unless they clearly say they will read regularly any of these forums, which is until now not the case.
But all these forums are very useful for us, as sometimes a suspected bug turns out not to be a bug.
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  #409  
Old October 1st, 2006, 02:17 PM
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Default Re: Access Violations

If you have a treaty (with empire A) that forbids any further treaty with other empires, you can't change this existing treaty with empire A at all! You get the message that the treaty forbids it.
And the log message for a technology transfer according to a treaty seems wrong. If I give empire A technology B, I get the message that empire A has given technology B to me.
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  #410  
Old October 1st, 2006, 02:36 PM
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Default Re: Access Violations

If you click on the picture of a component in the component report, it opens a window which is blank inside.
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