.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV > SEIV After Action Reports

Reply
 
Thread Tools Display Modes
  #1  
Old August 24th, 2006, 11:43 AM

scJazz scJazz is offline
Sergeant
 
Join Date: Jun 2005
Posts: 312
Thanks: 5
Thanked 8 Times in 7 Posts
scJazz is on a distinguished road
Default 1st Carrier Battle Experience: The AAR

--------------------------------------------------------------------------------
8 Enemy Races
No Intel
Medium Spiral
3 Good Planets
100000 points Start
3K Racial Points

3 6K Population Planets

4 Contact with Rebel Alliance in Velocitas
5 Contact with Zynarra Holdings in Sithica (NEUTRAL)
11 Rebel Alliance declares war on us for no apparent reason, except for our colonies in Velocitas
12 Zynarra Holdings proposes a Trade Alliance Treaty and we accept. Keep them strong they guard the NW gateway to our Home System of Gretok since they are in the system right next to us.
15 Contact with Cue Cappa in Zanthris (frigate)
16 Cue Cappa have recon'd Sithica. Still unable to find any Rebel Homeworlds
17 Found 2 Rebel Homeworlds in Roli 6 months away!!!
21 War is declared against Zynarra Holdings for a threatened blockade over our Listening Post in Sithica
21 1st Fleet attacks Zynarra on Sithica IV their only Homeworld. Zynarra defenses are totally stripped but at the cost of nearly the entire fighter contingent heavy losses to our Space Superiority F-01 and F-02 fighters. 3 Destroyers were lost in the attack as well as 5 in 6 fighters.
23 1st Fleet is resupplied and blockades Sithica IV again.
24 2 Rebel Alliance fleets enter Velocitas! 23 ships total, a bit more than half that defends Velocitas VIII our primary colony. They only have 2 Escort Carriers and 3 Light Carriers as opposed to my 4 Carriers and 1 Light Carrier. I bet they go after the other "undefended" colony worlds.
24 The Zynarra fleet of 3 light carriers and 3 destroyers has been obliterated. However Sithica IV is again unblockaded. Troop Transports are inbound.
25 Plague III on Ushpada I. I'm going to lose it and its space yard.
26 Rebel Fleet 1 8 Frigates, 1 LX, 1 EX destroyed. 1 Destroyer lost, 3 Frigates and 1 Destroyer damaged.
27 After landing 500 Marine and 320 Army Companies on Sithica IV I've rec'd their unconditional surrender. Sadly Sithica IV's infrastructure was heavily damaged in the process. No wonder they surrendered. Their technology is primitive! However their natural environment is Hydrogen/Ice and one colony ship of theirs did survive. This may be useful. Rebel Fleet II has blockaded Velocitas II. Just before being cut off the Marine garrison transmitted enemy ship information. They have no PBS's! 2nd Fleet has destroyed Rebel Fleet II (1 EX, 2 LX, 10 FG) after 2 weeks of fighting!
32 Rebel Fleet III (3 LX, 7 FG) just entered Velocitas. Not cool! Most of my carriers are back in Sophenis for refits. The planets are well defended I should be alright but the losses to my ships if they attack are going to be upsetting.
36 The Rebels tried blockading 2 planets and invaded one. Rebel Fleet III is no more and a small 3 ship detachment (2 FG, 1 LX)is also gone. Losses to 2nd Fleet which was reinforced back to nominal strength 1 FG, 2 DD and one damaged DDG. Reinforcements have been landed on Velocitas V, 176 Marine Companies and 36 Army Companies plus the defending 100 Army Companies previously on planet.
37 Rebel Fleet IV 6 DD, 2 CX destroyed by 2nd Fleet along with 3 FG at the warp point. Warp to Callipe is now blockaded.
40 Offered a trade treaty by Cue Cappa which was accepted. We have limited contact with each other through the Beliph Asteroid System and Sithica system which was the homesystem for Zynarra holdings now an integrated part of my Alliance. I'm moving warships out of Sithica toward Velocitas. 1st Fleet has assumed a defensive posture in Sithica with 6 DD/DDG, 2 LX, and 4 CX. All Sithica worlds are heavily reinforced. Although my scientists figured out how to colonize Ice Planets over a year ago we are still unable to build a ship large enough to transport the infrastructure necessary. After 2 failed attempts at making an Ice Colonizer my scientists assure me that a ship of approximately 250kt which they are calling a Battleship would be large enough to hold the equipment and actually be able to move. Considering the failures I'm mistrustful but have ordered them to focus all energy on coming up with plans for such a monstrosity.
41 Contact with Drushocka Empire in Millenia a Rebel Alliance colony system (3). A Cue Cappa warship is orbitting Millenia II! I will observe for a time to discover if the CC are attacking Millenia II. If I see no sign my treaty with CC will be very short lived. The Courage system (beyond Beliph) has a CC colony. The will no doubt be the first to feel my wrath! Should it come to that. Zanthris VII a Rebel colony is now under blockade and invasion! Commanders assure me success in 6 months.
43 Rebel Fleet IV tried to jump the Callipe warp point blockade into Velocitas. 10 DD & 1 CX were destroyed utterly with moderate to light damage of 3 of my DDGs. It appears that the Rebels either do not have the manufacturing capability or spurn the use of fighters.
44 I'm hopeful that I can launch 2nd Fleet on an assault against the Rebel homesystem of Roli by 2405. 2nd Fleet now consists of...
2 FGs PT-09 and PT-10 Torpedo Boats
17 DDs 4 PD-01 Point Defense Escorts, 2 DD-07 & DDE-07 Destroyer Gunships, 11 DDG Guided Missile Destroyers of various classes DDG-02 thru DDG-08
8 CXs CX-05 class carriers
I've stopped all fighter production throught my territory in order to reorganize.
47 1st Fleet has been dispatched to cover Courage VII which will be colonized next month. Courage IXa a moon orbitting a colony world of the Cue Cappa will also be colonized. It has ancient ruins on it only the 4th Rock world that I've found so far that does! 2 panned out so far 1 was a bust. Of course I've surveyed 10 Ice planets with ruins but can not yet colonize them. My scientists better get this worked out soon or I'll demote all of them and start over! They assue me that in another 4 months they will have the design! However they warn that it will take 2 months to build an Ice Colony ship around a Battleship hull and that it will be excruciatingly slow. This better work out I've sacrificed 2.5 years of concentrated research and I worry about the weaponry and shielding the Rebels now possess. The invasion of Velocitas V has finally been put down and Zanthris VII has been captured.
48 One of the Cue Cappa Home Systems has been discovered in Migrit just east of Courage. 2 Homeworlds and 2 colonies are present. An 18 ship Rebel V has been detected in Milennia coming through the Callipe warp point. We'll see if the intend to recapture Zanthris VII or attack the Drushocka in UNKNOWN 1
49 Ancient Monacle discovered in Courage IXa! I already have Frisbee and Toupee. Rebel Fleet V (11 DD & 5 CX) is actually 16 ships and headed toward Zanthris not the Drushocka System Unknown 1. The Rebel Fleet is so slow covering only 4 sectors a month that I can reinforce from Velocitas VIII my staging point for 2nd Fleet. I've sent 7 DD & DDGs along with 60 fighters in 2 transports to Zanthris!
51 PT-01 0001 has been repaired in Zanthris by the concentrated effort of our first repair/salvage fleet. It has been sitting derelict for 4 years. We will complete the repairs and send it back to our homeworld Sophenis X. It was after all the first warship we ever constructed. My scientists tell me that they are ready to build an Ice Colony ship that can move. We'll see! They've DONE it! It is huge and slow but it will move! But the cost, over 2.5 years of research! This better work out! 2nd Fleet and 1st Bombadier Fleet have been launched toward the Roli system! Our invasion of the Rebel home system has begun! 73 ships make up the 2 fleets.
52 2nd Fleet has entered Roli. 42 ships make up our fleet. 17 Destroyers and 5 Carriers are spread out through the Roli system along with 2 hvy satellites and 6 weapon platforms. We'll see how this goes!
2nd Fleet +1% training
2 RS-01 Resupply Destroyers
2 CX-04 Carriers
8 CX-05 Carriers
4 PD-01 Point Defense Destroyers
1 PT-09 Torpedo Boat Frigate
1 PT-10 Torpedo Boat Frigate
13 DD-08, DDE-07 Torpedo Boat Destroyers
11 DDG-08, DDG-02, or DDG-06 Guided Missile Destroyers

ARGH!!! The Carriers are under full fighter complement! They each should have 26 fighters onboard. 10 F series Space Superiority, 10 A series Bombers, 6 I series Interceptors. Instead they have... 78% of their capacity although the full complement of I series Interceptors is onboard! No doubt the Admiral commanding 2nd Fleet forgot to replace fighters lost in the blockade/attack actions against the 3rd and 4th Rebel Fleets. 2 CX-06 carriers are on the way with 1st Bombadier Fleet but the transports carrying 60 additional fighters were diverted to the defense of Zanthris VII. 2nd Fleet is withdrawing back through the Callipe warp point and will hold defensively there. All available transports, pathetically 2 SXTs and 1 XT, are heading there at top speed but that is still 6 to 9 months before they arrive with fighters. 2 CX- 04 carriers have transferred their fighters to the remaining fleet carriers and are heading back to Velocitas VIII to re-equip.

53 Rebel Fleet V has been obliterated over Zanthris VII in 2 weeks of fighting. Zanthris VIIs defenses were savaged in the process with the loss of 2 destroyers and heavy damage to nearly every other ship. Our Ice Colony ships are departing for 3 Ice Planets with ruins. A new Rebel colony was established on Zanthris III to bad the Zanthris VII defenders are too beat up to do anything about it.

54 Rebel Fleet VI has undoubtably slipped through the Callipe systems storms!
55 Roli X is basically undefended! No Troops, 8 whole fighters onboard a carrier and some orbital platforms! Sadly a PT-09 was lost in the recon. Roli X has been invaded but the odds are not in our favor. 1600 troops against 5200 native defenders. I doubt this will work.
56 For the 2nd time Ushpada I has been hit by a plague!!! Roli X is invaded and blockaded. Roli I a Rebel colony has been glassed and colonized by us. Roli XI a Rebel homeworld is blockaded and its defenses stripped. I'm ordering the Rebel High Command to surrender unconditionally!
57 Roli IX a Rebel colony is now under blockade. At this point all Rebel worlds in Roli have been blockaded, invaded, or glassed.
60 Kinkarka V the last Rebel Homeworld is now stripped bare and under blockade. Roli IX has been glassed.
61 An attempt to blockade Kinkarka IIa was sort of successful. One CV-06 destroyer the 2nd severely damaged but the remaining fighters now fufill the blockade. The Rebel High Command will not surrender despite the fact that it is completely hopeless. I can see 4 colony worlds that are not under blockade right now. Even if they have another system of colonies there is nothing left to put up a credible offense. I don't think they will surrender while their homeworlds are under their control even while blockaded and useless. A level 1 plague has hit Ushphada VII. This is where the Zynarra Colony Ship that was just leaving the system when they capitulated was sent. This undomed huge planet is going to perish with all 20 Research Facilities!
62 Kinkarka IIa has been glassed. Milennia II is well defended! Lost 3 DDEs and 1 CV heavily damaged. DO NOT hit what is left of the Rebel worlds without full fleets!
63 Beleive Rebel Fleet VI has been destroyed. My best Intel indicates
3 Rebel Colony worlds in Milennia, 1 probable shipyard. Full world list for Rebel fleet AFAIK... furthest to closest
Kinkarka IX - about to get glassed
Kinkarka V - Homeworld under blockade
Roli X - Homeworld under blockade under invasion
Roli XI - Homeworld under blockade
Milennia II - colony
Milennia III - colony
Milennia IV - colony possible SY
66 Rebel Fleet VII and VIII sited in Milennia, 23 total ships with 5 Carriers. Lost 4th Fleet coming through the warp point. The decision has been made to glass Kinkarka V a Rebel Homeworld.
67 First Contact with Executive Collegium in Millennia single frigate. Kinkarka V is no more. The entire Kinkarka system has been swept clean. 1st Bombadier and 2nd Fleets moving on to Roli XI.
71 Rebel Fleet VII has been destroyed. Appears as if VIII has split up.
74 The decision has been made to glass Roli XI. It has 3600k population that refuses to surrender. The infrastructure has been all but obliterated although my commanders have tried to spare it. The invasion of Roli X will proceed even though the situation there is similar.
75 My commanders have pleaded with me not to glass Roli XI. 1st Bombardment fleet has been dispatched to the Millennia System instead.
78 Drushocka Empire has offered a Trade Treaty but I'm going to ignore it. It appears that they have been allied with the Rebels. Roli X has surrendered after 22 months of fighting. My initial invasion force of approximately 1200 Marines and 400 Army companies expanded to...
3248 Marines Hvy Infantry
603 Army Infantry
752 Marine II Hvy Infantry
136 T-01 Small Troop

Against an initial native defense force of some 5200. Roli X's infrastructure was nearly wiped out with only one over-populated slum and the space yard remaining. Transports are either present or in-route to transfer the Invasion group to Roli XI. Millennia II has been glassed. Zanthris VIa is under blockade. The Rebels have established a significant ground force although their fighter squadrons have been annihilated. Transferring 2 PBS-04s from 1st Bombadier Fleet to the action over Zanthris VI.
79 Millennia IV has been glassed moving on to Millennia III. I continue to transmit surrender conditions to the Rebel High Command.
80 Sophenis X, one of my homeworlds, has been hit by a cosmic storm, 1/4th of its production capabilities has been wiped out! Millennia III has been glassed. 2 Rebel Destroyers have just jumped into Millennia through the Fetid warp point. DDE-07 0001 jumped into Fetid at nearly the same time. It is ANOTHER Rebel Colony system with 4 colonies Rebel Fleet IX detected at Unknown 2 warp point in Fetid. Initial landings are complete on Roli XI with 2 MAS-01 and 5 MAS-02 providing the landings. 5th Fleet has departed for Courage. There is no doubt that the Cue Cappa have been Allied with the Rebels. Sadly, my economic advisor just pointed out that the only thing keeping my economy afloat right now is the trade relationship with the Cue Cappa. I've ordered a review of all under- utilized mineral and radioactive production sites. I'm told that 6 months from now we should re-evaluate. This storm on Sophenis X has really screwed things up!
81 Level 4 Plague has hit Qualmit III naturally the only thing of interest on that planet is Mineral Factories. Zanthris VIa has been glassed. Not sure if I like the design for the DDE-10. Yes, it can be produced in 3 months at one of my colony shipyards but the light shielding makes it hellishly susceptible to damage.
83 Invasion of Roli XI complete. Rather than 3 years my commanders managed in 3 months. Seems there is a better understanding as to the number of troops required. The key appears to be a heavy initial invasion of 2000 troops in the same month backed up with another 2000 landing in groups of a couple of hundred or so repeatedly within the next few months. Drushocka presence detected in Dornot. At least 2 worlds perhaps more. The initial recon by a DDE was short lived as it was blasted coming through the warp point.
84 All Fleets are standing down for rest, refit, and reorganization. I need time to move several thousand troops out of the Roli system to Zanthris. At the same time I have fleet carriers loaded with 2nd generation fighters and the fleet escorts are in no better condition. My treaty with the Cue Cappa is still in force and only the Rebels are in a state of war with me. I've set up a blockade in at the Millennia/Fetid warp point. The Cappa are "defending" my Eastern and Northern borders. Finally my scientists have given me an improved design for drive reactors (III). This plus our skill at ship propulsion has encouraged me to order my ship designers to maintain our current speed of 6 sectors per month while improving redundancy, firepower, and defenses of nearly all of our ship designs. All ships using this new design philosophy have been designated "20". This plus recent advances in fighter engines has allowed us to overcome a problem that has plagued us since our current expansion began in 2400. Namely the inability of A and I series attack and interception fighters to keep up with fleet escorts during battle. For the first time our F series space superiority fighters can now out pace the fleet escorts! Hopefully, all of this will keep damage to the escorts like the DDE series to a minimum.
89 Cue Cappa colony ships are crossing the Zanthris and Velocitas systems! Where in hell are they headed! Kinkarka?!?
92 Cosmic Storm has hit Sophenis I. What is it with the Sophenis system?!?
93 Fetid VIII a Rebel colony has been glassed by 7th Fleet. Continued surrender demands are being sent to the Rebel High Command. I don't think these idiots will surrender.
95 Fetid IV has been glassed. The Drushocka Empire has declared war! Fetid IX is under blockade.
96 Fetid V & IX the only 2 Rebel Colonies I can know of have been stripped of defenses and are under blockade. More demands for their surrender have been sent but I doubt they will accept.
97 Amazing, I was right. The Cappa colony ships were headed to Kinkarka. The first has already established a colony. 2 more are enroute. I'll dispatch an overwatch/invasion force to Roli shortly.
98 Fleet stand down is over! As fleet readiness is established they are being ordered into action, mainly oriented toward finding the blasted Rebels and accepting hostilities with the Drushocka.
100 The curse of Sophenis remains! In a freak coup my homeworld Sophenis X has declared a new government and rebelled. It a twisted bit of luck all of 2nd fleets invasion forces were orbitting the planet after just completing refits and replenishment activities. They decended upon the planet and in a fearsome display of loyalty suppressed the rebellion in a single month of multiple assault landings. Fetid IX has been invaded my commanders assure me of success next month.
101 Fetid IX and V have been captured.
103 A state of war has been declared and now exists between The Alliance of Terran Defense Forces and the Cue Cappa Commonwealth. CC colonies in Kinkarka have been cut off. Reinforcements to Kinkarka have been destroyed in Zanthris. The CC colony world of Courage IX has been captured.
109 1st colonies of the Executive Collegium have been detected in Iolo. Strangely also in this system is a group of 4 satellites hanging in open space. Drushoka and Rebel controlled Dornot system is now being attacked by 8th, 9th and 1st Bombadier fleets. Dornot IV has been captured from the Rebels. Dornot VI is being invaded (Drushocka). Dornot VIII has been glassed (Rebel). Dornot V controlled by the Drushocka is being invaded by the Rebels. If there ever was a state of alliance between the Rebels and Drushocka it is over now. Dornot II is the last Rebel held world I know of considering the resilliance of this group I'm certain there is more. Cue Cappa held Hongor is now under ATDF control. Cue Cappa controlled Migrit VIII has been captured. This gives me a foot hold in this Cue Cappa home system. Recon has not been able to locate the second CC homesystem, yet.
110 A glorious time! After nearly 10 years of fighting the Rebel High Command has finally surrendered! Dornot II and Ghedran III are now under ATDF control!
111 CC Fleet I detected in Migrit System they probably jumped in last month but did not see them, 1 DD, 10 CC, 5 HX. 1st Fleet, 19 DD, 7 CC, 2 LX, 12 CX is engaging. CC Fleet I has been destroyed. We lost 11 DDs, 4 DDs and 1 CC damaged. Intel after the battle indicates that the Cue Cappa have more advanced armor and shield technology and generally rely on Laser/DUC armed ships. The results of the fight are discouraging. I'm ordering all production of DDEs cancelled. While they are easy for my colony ship yards to produce they simply can not stand up to any form of attack.
112 Recon of the Losh system has found one of the Executive Collegium homeworlds. Drushocka and Executive forces are battling each other here. The Collegium has requested a Trade Alliance. However nearly 80 Collegium ships have been sighted in Losh along with 20 or so Drushocka ships.
113 In one of those truly wierd moments remnants of a Rebel Invasion force have captured Dornot V from the Drushocka. Naturally they do not consider themselves a part of the surrender terms.
114 Cue Homeworld Migrit V has had its defenses stripped and is now invaded. Hundreds of Microfighters were defending along with 4 heavy satellites and 2 weapon platforms. Staggering losses and damage among my escorts along with the loss of approximately 60% of my fighters including most of my interceptors not a single scratch on the fleet carriers. I'm disappointed with the performance of my escort ships most notably my DDEs which are truly not shielded well enough. This was the trade-off in their design. Limited shields lots of weapons notably torpedos in order for colony shipyards to produce one in 3 months. Contact with the reportedly neutral Cluk-Ruk Republic in the Kennelworth system. They have some 100 ships, 1 home planet, and 3 colonies.
116 Drushocka Fleet sighted with 118 ships in Lornil system!!! I've watched about 80 more move through the system from the saftey of the Upsilon Warp Point!
118 Contact Nultoh Group a neutral race in Langui. The Nultoh have 1 home planet and 4 colonies in the system however there are also 3 Cue Cappa colonies. Migrit V (CC) has been captured with no damage to its infrastructure!!! The Cue are doomed! Due to extraordinary bit of weirdness I've lost my entire Drushocka/Southern invasion force. Thousands of Marines and hundreds of tanks are gone. For some unknown reason the Rebel ground troops on Dornot V never surrendered with the rest of their forces. They managed to capture the planet from the Drushocka 2 months after the general surrender. Once they did they showed as a captured Rebel planet with no political contacts so I decided to invade. There was no invasion and I eventually glassed the planet.
120 Bobroba States a neutral race contacted in the Azurii system.
122 All systems have now been recon'd
125 Migrit X has fallen! The Cue Cappa have now lost 2 of their home planets along with multiple colonies.
132 1st Fleet along with supporting invasion group has departed Migrit for Maverick I the last Cue home planet. It will bypass the colony in Oz. It was held up waiting for CC Fleet IX (9 CX, 3 HX + support) to jump into the Xanthar system and get out of position.
135 Invasion of Maverick I commences, 1st Fleet consists of...
1st Fleet
2 LX-06 Light Carriers
13 CX-06, 07, 20, 22, 23 Carriers
4 BB-02 Battleships
13 CC-20 thru 25 Guided Missile Cruisers
3 DDG-22 Guided Missile Destroyers
4 PD-24 Point Defense Destroyers
442 A, I, and F series Heavy Fighters (generally 1/3rd each)

Supporting Invasion Fleet
6 RX series Repair Cruisers (2 repair bays each)
6 MAS series Marine Assault Ships
4 MAL series Marine Assault Ships (Large)

Known CC defenses are 7 Deep Space Weapon Platforms a single DDG-022 will now conduct a recon of enemy defenses, God Rest Their Souls...
190 Heavy Infantry
98 Heavy Fighters 3 classes all are Lt Explosive Missile types
All Platforms are Missile Platforms
All missile launchers in all defenses are either class V or VI

We are sorely outgunned in anti-missile defenses! Maverick I was stripped of defenses in 3 weeks of fighting with extremely minimal casualties!

Initial Invasion: 184 Heavy Infantry & 4600 militia defending...
After initial landing losses
1160 Marine Hvy Infantry
347 T-04 Small Troops
110 T-03 Small Troops
577 Marine II Hvy Infantry
822 Marine III Hvy Infantry
303 Adrar Lt Infantry (old Zynarra troops)
389 Army Lt Infantry

After the 1st months fighting 3018 militia remain

139 Disaster!!! The Maverick star has exploded taking the last Cue Cappa homeworld with it which is good! Unfortunately 1st Fleet and its supporting invasion fleet were totally wiped out in the nova! 54 ships, thousands of troops, hundreds of fighters, gone! The only remotely tiny bit of luck was that a second small invasion group were still 1 month away from warping into the system. Still 1/4th of my fleet ships are no more. It will take months to recover! Oz V has over 300 heavy and micro fighters defending it. No doubt these were transported off of Maverick I.
143 Oz V (CC) has fallen.
145 Langui system, the Nultoh home, is under heavy attack from the Cue Cappa. 95 ships of various types.
146 Drushocka Fleet VIII has destroyed the blockade fleet at the Dornot/Upsilon warp point. Dornot is undefended! 8th Fleet (5 CXs) and one large transport moving to reinforce from Fetid.
147 CC Colonies Xanthar I and IX are captured. Using Xanthar IX as the rally point for my assault into Langui.
148 The Hongor star has gone nova taking the once Cue Cappa colony of Hongor II with it. Our attempt to evacuate the system failed but just barely. Another month and the evacuation ship would have cleared the system. 7th Fleet and supporting invasion fleet have entered Iolo. CC Fleet XII has been engaged over the Nultoh world of Langui V by 2nd and 6th Fleets. Moderate losses on both sides and the battle will continue.
149 CC Fleet XII is basically no more. A bit under 50% casualties to the CC ships in Langui along with about 40% losses to the Nultoh ships. Langui I (CC) is under blockade. We lost 6 destroyers in the multiple attacks with another 11 ships damaged. Iolo VI a Collegium colony has been captured by 7th Fleet.
150 CC Fleet XIII was actually XIII, XIV, and XV. Regardless they are no more. From a high point of roughly 100 CC ships in Langui there are now 3. 2nd and 6th Fleets (started with 71 ships between the two fleets) are at about 60% with roughly 20 damaged ships heading to Xanthar IX for repair. Iolo I has been captured.
153 MEE triggered!
154 The Cue Cappa were more devestated than I thought. After sending surrender demands to all races the Cue have accepted. 9 additional worlds are now mine.
157 The Nultoh Group has surrendered.
Bobroba Fleet I attacked 2nd fleet. 24 Frigates, 59 Destroyers, 16 Light Carriers and 19 Carriers. After 10 days of pitched fighting Bobroba Fleet I is no more. Their over reliance on external missile tubes left them devoid of supplies after 6 days. Everything after that was just mop up. Losses to 2nd Fleet were pretty extreme with 1/3rd of its effective strength eliminated. Still 118 to 24 is not bad.
174 Losh X (Collegium) captured
177 Bobroba States surrendered. 3 Enemies left now. Drushocka (basically untouched), Cluk-Ruk (neutral untouched), and the Collegium (2 homeworlds).
178 Core instability in Gypsum I (mining) 1 year until explosion.
181 Plague on Gretok II
182 Winstor II hit by meteor
185 Drushocka Fleet I seen nearly 7 years ago is no more after a bruising battle in Losh. 88 Enemy ships destroyed with 12 losses and 19 damaged ships.
187 Fetid V core instability detected 1 year until explosion.
188 Cluk-Ruk Fleets I & II totalling 110 ships have been destroyed. Kennelworth VII has been invaded. Transmitting surrender demands.
190 Cluk-Ruk surrender rec'd. 2 races left... the Collegium and the Drushocka!
193 Ralima II, Collegium, has been captured.
194 Collegium surrender. Only the Drushocka left
204 We've accepted the Drushocka surrender. The galaxy is a safe place!!! exactly 20 years after first contact!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.