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  #1  
Old March 27th, 2006, 01:53 PM

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Default Dark Nova v4.20 now on PBW

click here to see what's been done. Release will be later this week.

http://www.shrapnelcommunity.com/thr...c=1#Post414323
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Old March 28th, 2006, 07:57 PM

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Default Re: Dark Nova v4.20 patch list

Slight addition
And finally:

Changed Component Family List override for slug colony mounts to only appropriate single colony module type
Changed order for Inverted System Grav Shield to directly after System Grav Shield.
Changed Hardened Component to minimul kt size = 0. (was 100)
Changed description for racial colony type traits to say only select one.
Modinfo file updated.
Changed chance for type of events to Catastrophic= 10%, High= 20%, Medium= 30%, Low= 40% when and event happens.

I'm just doing some tests now and if all goes well, the full version will be released later today.
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Old March 29th, 2006, 03:17 AM

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Default Re: Dark Nova v4.20 patch list

Now availiable on PBW. It has also been submitted to SE.net so should be available there soon as well.
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Nick (bearclaw)
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Potestatem obscuri lateris nescitis
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Old March 29th, 2006, 01:52 PM

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Default Re: Dark Nova v4.20 patch list

And now up on SE.net too! Man, those guys at SE.net are good.

Dark Nova v4.20
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Old March 30th, 2006, 03:01 AM

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Default Re: Dark Nova v4.20 patch list

Just a heads up to everyone:

I lucked out and stumbled on a bug in v4.20. Finding it was a fluke but it would have caused some problems with a game.

If you downloaded v4.20 BEFORE 10:00 PM Pacific Time March 29, then you have the bugged version. Empire creation is fine regardless. It wouldn't have made an effect until a game was started. All that's needed is for the components.txt file to be replaced. If you've downloaded it after 10:00 PM Pacific March 29, then you are fine.

This counts for the download from PBW or SE.net.

Sorry.
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