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  #331  
Old February 13th, 2006, 11:15 AM

Turin Turin is offline
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Default Re: new turn

heh I just noticed that all of you were online when I finished my turn for real this time. Shall we continue the game at blitz pace?
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  #332  
Old February 14th, 2006, 09:21 AM

Jurri Jurri is offline
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Default Re: new turn

Quote:
I think this game was decided by Turin's good play and the fact that Jurri survived, and fed Turin from what I understand, for the whole game againt 3 nations. How is that possible? I've never even been able to survive a 2 on 1 for very long.
I'm sure my gems amounted to little; there was a bigger batch of air and earth gems in the hundreds but other than that only a small trickle. (If I remember correctly.) I even managed to destroy a... soul contract, was it? by accident by flooding Turin's lab with sanguine dousing rods So, I might have been something of a hindrance.

Boron only had one small army facing me, even though I liked to exaggerate his involvement. Ygorl was in a very weak situation and quickly neutralized for a while. That left me in a situation where I couldn't stop Whollaborg's impressive assault while Ygorl slowly took his lands back: in the end I survived so long only because they both took the assault so methodically, without rushing anything. Or so it seemed to me.

So, thus dissected, it really is nothing extraordinary to just linger on.
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  #333  
Old February 14th, 2006, 02:15 PM

silhouette silhouette is offline
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Default Re: new turn

Quote:
I even managed to destroy a... soul contract, was it? by accident by flooding Turin's lab with sanguine dousing rods So, I might have been something of a hindrance.
Hold on, is this another cheezy MP tactic I haven't seen before? If you send items to another player, do they go into the lab before the items the player forges for the turn, or is it random? This could be an easy Denial Of Forge attack, by having an alliance each just make and send a dozen cheapo items to someone with the FoA global. Please tell me no.

Sill
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  #334  
Old February 14th, 2006, 02:28 PM

shovah shovah is offline
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Default Re: new turn

it works but the amount you spend on it dosnt justify your result. what works better is a bunch of ulmish smiths with dwarven hammers+FoA up mass sending worthless items to someone trying to spam contracts/clams ect
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  #335  
Old February 17th, 2006, 01:22 AM
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Ygorl Ygorl is offline
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Default Re: new turn

A new turn is up. I am now accepting (soliciting? begging for?) contributions to the "Dispel Turin's Globals" fund.
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  #336  
Old February 17th, 2006, 08:02 AM

Turin Turin is offline
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Default Re: new turn

I won�t contribute! But It would be interesting to know how many extra gems you put into the first dispel.
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  #337  
Old February 17th, 2006, 12:59 PM
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Ygorl Ygorl is offline
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Default Re: new turn

I put enough.
I'll tell you if you tell me how many extra gems you put into the second casting.
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  #338  
Old February 18th, 2006, 01:16 PM

Turin Turin is offline
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Default Re: new turn

new turn.
Marignon has quite a lot of nasty unique demons. So it�s only fair that I pepper him with hordes from hell. He also left one victorypoint uncastled bringing me up to 10.
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  #339  
Old February 20th, 2006, 01:17 AM
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Ygorl Ygorl is offline
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Default Re: new turn

Another new turn.
Turin, I thought you were peppering Whollaborg? What's with the wayward hordes?
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  #340  
Old February 20th, 2006, 08:53 AM

Turin Turin is offline
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Default Re: new turn

Heh I have enough good stuff for everyone.

Good news for the good guys: Belial the lord of corruption lies slain in front of my gates. But I have made a sighting of Marignon�s prophet who looks pretty impressive:

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