.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #571  
Old February 10th, 2006, 05:03 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Quote:
Sedna said:
Yeah, thanks Pasha. And thanks also to Panther, this was a very interesting, though at times frustrating game. What would be truly insane would be this game without score graphs. That was pretty much the only way to gauge who was fighting whom and thus make any long term strategic decisions...
Heh. Know what you mean about frustrating - after some of my battles with you at my capitol, I wanted so much to be able to discuss it! Heh. Pangaea was a very costly speedbump for you - I bet you wish you had gone for dominion kill earlier, instead of assaulting twice.

Good, interesting game - thanks for hosting, Pasha!

And congrats Jurri!
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #572  
Old February 12th, 2006, 12:26 AM
Sedna's Avatar

Sedna Sedna is offline
Corporal
 
Join Date: Oct 2004
Posts: 178
Thanks: 0
Thanked 0 Times in 0 Posts
Sedna is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Yeah, dominion killing was clearly the way to go. To be fair, much of the time I had you under siege I was very busy attacking Caelum after they attacked Machaka and presented too tempting a target. But taking the time to finish you off before getting into that, or not trying to rush the thing immediately afterwards would have been far better choices.
__________________
The world draws swiftly to its awful close: Yarnspinners 2:The Raveling
Reply With Quote
  #573  
Old February 13th, 2006, 12:33 PM
The_Tauren13's Avatar

The_Tauren13 The_Tauren13 is offline
First Lieutenant
 
Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
Thanked 0 Times in 0 Posts
The_Tauren13 is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

So... are we trying to play a second rand game?
__________________
Every time you download music, God kills a kitten.
Reply With Quote
  #574  
Old February 13th, 2006, 04:05 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Quote:
Sedna said:
Yeah, dominion killing was clearly the way to go. To be fair, much of the time I had you under siege I was very busy attacking Caelum after they attacked Machaka and presented too tempting a target. But taking the time to finish you off before getting into that, or not trying to rush the thing immediately afterwards would have been far better choices.
Then again, I don't think you anticipated how much I was able to build up before each of your assaults. Normally, someone gets cut down to just one province, that's it - especially after your first attempt at storming, you could reasonably expect I wouldn't be getting reinforcements. But in addition to the capitol income, I had extra earth (thanks to Caspar's cave appearing) and 2 death income a turn from my lich.

Would've been even better / worse if I had played the base theme, with maenads popping up all by themselves.

Edit : This being my third or fourth time hanging on for 20-40 turns after being besieged capitol only with Pangaea didn't hurt either - I had practice.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #575  
Old February 14th, 2006, 09:29 AM

Jurri Jurri is offline
Captain
 
Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
Jurri is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Interesting reasoning Whollaborg! It's definitely a tough question when exactly is the right time to attack, as a premature assault might lead to someone else reaping the rewards while a late one won't do any good either. Scouts should be utilized, at least so that you have second order view (as in, a scout in a bordering province) to every province by late game. I never have the discipline to buy enough of them, which I think would be awesome if Dom3 solved somehow: it isn't fun to buy a hundred scouts just to see what's going on! If that omniscience spell wasn't a unique global and so easily removed it would be a good solution.

Tauren: At least I would be definitely in for another round!
Reply With Quote
  #576  
Old February 14th, 2006, 08:16 PM
Ygorl's Avatar

Ygorl Ygorl is offline
Captain
 
Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
Thanked 0 Times in 0 Posts
Ygorl is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

I'd be excited to get in on a new RAND game too. Not that I was in this one for more than a few turns, but I really like the format.
Reply With Quote
  #577  
Old February 15th, 2006, 12:37 AM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Hmmmm... maybe I will PLAY in the next RAND game!
Reply With Quote
  #578  
Old February 15th, 2006, 03:02 PM

silhouette silhouette is offline
Corporal
 
Join Date: Sep 2004
Location: US-Eastern (Raleigh,NC)
Posts: 91
Thanks: 0
Thanked 1 Time in 1 Post
silhouette is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Quote:
PashaDawg said:
I have attached the next to last turn (Turn 74) for folks to download if they are interested. The master password is memoimich.
Is is possible for you to zip all the turn dirs and upload the whole hosting to a server so others can download it? I would like to be able to walk through the turns and see how it developed, if the players don't object. Do you have a server with some storage, or should I look for a place?

Sill
Reply With Quote
  #579  
Old February 16th, 2006, 12:12 AM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

I am happy to send the turns somewhere, unless players object.

I do not have a server at this time, but I could send it somewhere. Or, I might be able to arrange for a download from my Mac. I know there is a way to do that, but I have never tried.
Reply With Quote
  #580  
Old February 16th, 2006, 06:48 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: Turn 75 - Marignon Wins!

Quote:
PashaDawg said:
I am happy to send the turns somewhere, unless players object.

I do not have a server at this time, but I could send it somewhere. Or, I might be able to arrange for a download from my Mac. I know there is a way to do that, but I have never tried.
I think Gmail accounts can handle huge emails. Whomever has such an account can receive all of the turns as one huge compressed file.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.