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November 2nd, 2005, 07:40 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,378
Thanks: 101
Thanked 619 Times in 410 Posts
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Re: steel naval
Wow. Just Wow. I'd actually thought about trying something like this; but well, it goes to show just how stretchy the Steel Panthers Engine is
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November 3rd, 2005, 05:37 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
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Re: steel naval
Sympa welk!
Bon boulot! Toute l'�chelle est diff�rente, et les unit�s terrestres ont disparu, si j'ai bien compris?
Continue comme �a, �a risque d'int�resser pas mal de monde.
Au fait, besoin d'un coup de main sur la traduction ou c'est d�j� pr�vu?
Cheers,
Plasma
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November 3rd, 2005, 10:22 AM
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Corporal
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Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 45
Thanked 12 Times in 10 Posts
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Re: steel naval
This looks great, and I'm anxious to try it out. However, I can't get it to work. I don't understand french (sorry) so I'm sure I'm missing something basic.
To be safe, I installed WinSPMBT to a new directory - Steel Naval - then extracted all the files in the .rar file. I can get the scenario "naval 1" to load, but the oob's/pictures/graphics don't show.
Any help greatly appreciated.
Beeg
__________________
"The beatings will continue until morale improves!"
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November 3rd, 2005, 10:59 AM
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Corporal
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Join Date: Aug 2005
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: steel naval
Hello Beeg,
Take care : the mod works with WSPMBT NO PATCHED (no use patched version) : the mod is only made with no patched version awailable here (US version)
If you have any problem : try the following solution:
1/ In doubt, uninstall your actual SPMBT version
2/ Install no patched version of SPMBT
3/ In the initial repertoire of your game, protect by copy the files of origin
4 / Copie directly the files of the mod in the repertoires of the game And try again to play : it will normaly work
The files which are in repertoires: GRAPHICS, OOB, PICTURE, SCENARIOS, MAPS, RANKS must be copied in repertoire of the same name who are in " DATED GAMES ".
The file CAMO GAMES must be copied in GAMES DATED also
The files which are in the repertoire SCENARIO must be copied in him(it,her) Repertoire "SCENARIO"
I will try to do a traduction with an automatic translator
---------------------------------------------------
Hello PlasmaKrab
Pour la traduc : je ne maitrise pas l'anglais, et si tu veux bien, ce serait sympa.
Je vais faire une traduc automatique avec REVERSO et esayer de la mettre en ligne ici pour que tu puisses la r�cup�rer.
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November 3rd, 2005, 11:02 AM
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Corporal
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Join Date: Aug 2005
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: steel naval
2 additives Scenar. and a little patch for correcting some little errors in the OOB are here :
http://www.campaigns-france.org/modu...forumpost33111
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November 3rd, 2005, 11:56 AM
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Corporal
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Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 45
Thanked 12 Times in 10 Posts
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Re: steel naval
Thank you welk, it appears to work fine now. I am using the patched version (2.0) with no problems so far. I will change back to the original if I encounter any problems.
It's too bad that one can only play against a human, but I understand the limitations of the game.
Thank you for the english transaltion, much appreciated. I admire the time and effort it took to create this mod.
Is there a way to integrate the naval oob's, icons, lbm's into the 'regular' game easily, without overwriting existing files? I'd love to use these in existing scenarios, played against the AI.
Welk...fantastique!!!
Merci beaucoup,
Beeg
__________________
"The beatings will continue until morale improves!"
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November 3rd, 2005, 12:16 PM
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Corporal
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Join Date: Aug 2005
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: steel naval *DELETED*
Post deleted by welk - I wanted attach the complete mod file here, but it doesn't work (there are perhaps big). Please, for downloading, use the URL i have given.
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November 3rd, 2005, 12:21 PM
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Corporal
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Join Date: Aug 2005
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: steel naval
Citation :
"Is there a way to integrate the naval oob's, icons, lbm's into the 'regular' game easily, without overwriting existing files? I'd love to use these in existing scenarios, played against the AI."
Beeg : Sorry, I don't understand because the automatic translator works bad. Can you explain with others words ?
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