.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Vietnam Campaign Project
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 5th, 2005, 04:31 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Playtesting WinSPMBT patch

Gentlemen,

If you are interested to play-test the new PATCH for WinSPMBT, please post to this thread or send me an email.

cheers,
Pyros
Reply With Quote
  #2  
Old September 5th, 2005, 04:36 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Playtesting WinSPMBT patch

So far,

Scott Littleton - "user: Skotty702" ([email protected]), one of the best and most dedicated WinSPMBT players (+300 pbem games) has already accepted to playtest the patch.
Reply With Quote
  #3  
Old September 6th, 2005, 10:24 AM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Re: Playtesting WinSPMBT patch

I'll have a look if you want me to, but I don't play that many PBEM's with it.
Reply With Quote
  #4  
Old September 6th, 2005, 10:39 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Playtesting WinSPMBT patch

Ok, Listy
I will send you an email with the address to download the patch.
Please try to experiment with the Airstrikes.
Testing time will be almost one week.

I will use the email address you gave me, so if you don't get the email post here an active email address.

cheers,
Pyros
Reply With Quote
  #5  
Old September 6th, 2005, 10:41 AM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Playtesting WinSPMBT patch

I have sent the email to your Yahoo email account.
cheers,
Pyros
Reply With Quote
  #6  
Old September 6th, 2005, 11:25 AM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Re: Playtesting WinSPMBT patch

I've got it..
Had a look at some of the OOB's so far...

Where does one put their reports?
Reply With Quote
  #7  
Old September 6th, 2005, 02:08 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Playtesting WinSPMBT patch

Here,

Don or Andy will take a look whenever you post something.

cheers,
Pyros
Reply With Quote
  #8  
Old September 6th, 2005, 04:21 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Playtesting WinSPMBT patch

This is from Scotty:

Hi Pyros,

Playing first test fight, USSR assault Muj forces in Afghanistan 10/83.

One armor CS tank coy, one BTR coy, 1 mine tank, 1 mech sapper plt,
1 on map 122mm gun battery, one mot FO, and 2 COIN sections.

COIN stikes tasked to hit mortars dug in outta FO/HQ LOS. So far, 3
passes by all 6 planes have hit mortars where plotted with NO deviation
or drift. My 122mm guns untouched. Ingress-egress passed have been
SE to NW and NW to SE. Mortars taking damage and suppression.

Dug in Muj troops seem to be much more resistant to direct fire, taking
about 50% more fire to suppress.

Still, dug in troops are breaking cover from thier foxholes all over
the map, running into their own mines. No VH hexes have been taken by
USSR forces. Should this be happening?
Also,should the new blast radius indicators show up for direct fire
HE shots from tanks? It is occuring now.


Files from mid game attatched if needed.

Cheers
Scott
Attached Files
File Type: zip 377952-SU v Mu beta test 1.zip (384.0 KB, 656 views)
Reply With Quote
  #9  
Old September 7th, 2005, 03:39 PM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Re: Playtesting WinSPMBT patch

One Minor Question not realy that important..
The US M249 has an acc 0f 24, the UK Minimi SAW has an acc 0f 21, yet it's (I belive) the same gun?
Reply With Quote
  #10  
Old September 8th, 2005, 12:08 AM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Re: Playtesting WinSPMBT patch

Pyros sergested looking at the Air routines, so these have featured heavily (20 sorties each side).

Stuff from a meeting game Oct 2013, UK Vs Russia.

UK Light Rifle coy, only has One platoon in it.

RPV's are far better, and you don't now need to overfly with about 10 of them to get any information out of them..

Missiles, Sound bug: When Missing with an ATGM sometimes a Small arms sound kicks in, instead of the explosion. If the target has blown Smoke then the missile detonation sounds like a smoke grenade going off.

Aircraft Defensive maneuvers:
These seem a bit to good at the moment, So far I've had about 6-10 Apache's hanging at high altitude while a Russian army bangs away at them, and I've suffered one point of damage. Mostly due to Defensive maneuvers's keeping me safe.

Air to ground fire from stationary Gunships, with ATGM's seems to be extremely inaccurate.

There seems to be a bug (Was in the old version as well) where a tank fired upon by a missile will blow smoke to avoid it, and then pop smoke again after the shot. Possibly down to the suppression routine saying if you get suppressed enough blow smoke.

This is just a feeling from Observations:
AAA fire seems to go in three's. The first shot will be at 20-35% chance to hit, next will be around the 40-60% then a either a hit or a 70 % chance of hitting, followed by a drop back down to the start.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.