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Old May 24th, 2005, 02:00 PM
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Default Weapons: cursed vs. cursed

Correct me if I am wrong (can't investigate to verify at the moment), but I think some weapons curse their user and can't be dropped, traded or othwerwise gotten rid of, while other weapons, such as the Harvest Blade(?) don't actually curse their user, but cannot be dropped.

Is this second type of "cursed" weapon attribute something that is moddable? (assuming I am not misremembering its existence)
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Old May 24th, 2005, 02:07 PM
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Default Re: Weapons: cursed vs. cursed

I believe the problem here is only semantics: the curse ability increases odds of picking up afflictions, while a cursed item is one that cannot be dropped, traded... Dominions uses both terms, so that can be quite confusing. I believe the cursed items are far more common than items giving the curse ability: the Champion's Trident, all the Eyes and Hearts, the Slave Collar... belong to the second category.

I do not believe either curse can be added in via a mod, but don't quote me on that.
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