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August 19th, 2001, 06:56 AM
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Second Lieutenant
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Fleets in simulator
For some reason I have never been able to put my ships into fleets in the simulator. I open the window, click "create fleet", type in a name, but then when I try to add ships to it by clicking on the ships, the fleet disappears from the right-hand-side window. Can somebody confirm that this is a bug?
Question 2, I don't get why you can set a strategy for both the fleet and the ships within it. Which will override which?
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August 19th, 2001, 07:14 AM
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Shrapnel Fanatic
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Re: Fleets in simulator
quote: Originally posted by CW:
For some reason I have never been able to put my ships into fleets in the simulator. I open the window, click "create fleet", type in a name, but then when I try to add ships to it by clicking on the ships, the fleet disappears from the right-hand-side window. Can somebody confirm that this is a bug?
Before patch 1.41, ships could be put in fleets in the simulator. I just tried to do it a moment ago and the same thing happened to me. The fleet disappeared when I tried to put ships in it. It must be a new bug.
quote: Originally posted by CW:
Question 2, I don't get why you can set a strategy for both the fleet and the ships within it. Which will override which?
Where can you give a strategy to both a ship and it's fleet? When a ship is in a fleet, it uses the strategy that the fleet is set to.
[This message has been edited by Imperator Fyron (edited 19 August 2001).]
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August 19th, 2001, 10:10 AM
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Sergeant
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Re: Fleets in simulator
[quote]Originally posted by Imperator Fyron:
[b] Where can you give a strategy to both a ship and it's fleet? When a ship is in a fleet, it uses the strategy that the fleet is set to.
NOt necessarily. I started a long thread about this a few weeks ago. A ship will revert back to it's individual orders when it breaks formation, and apparantly sometimes under other circumstances too. It's quite myserious.
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August 19th, 2001, 12:14 PM
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Second Lieutenant
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Re: Fleets in simulator
If all the ships follow the fleet's order rather than their own then there is a BIG problem. Just like my recent attack on an AI's homeworld, every individual ship has its own orders. On the other hand if you DON'T put them into a fleet they would have made their own attack runs one-by-one... you definitely don't want your troop ship to do THAT!
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August 19th, 2001, 08:43 PM
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Shrapnel Fanatic
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Re: Fleets in simulator
quote: Originally posted by Dragonlord:
NOt necessarily. I started a long thread about this a few weeks ago. A ship will revert back to it's individual orders when it breaks formation, and apparantly sometimes under other circumstances too. It's quite myserious.
I know that if a ship breaks formation it will use its original orders for strategy. I meant that while a ship is in a fleet it uses the strategy of the fleet, at least in my experience. If all the ships ignored the fleets strategy orders and used their own, then what would be the purpose of assigning a strategy to the fleet?
quote: I started a long thread about this a few weeks ago.
What thread was it that you were referencing?
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August 20th, 2001, 01:15 AM
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Second Lieutenant
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Re: Fleets in simulator
One more thing, who says a troop ship under escort wouldn't attack if there are WPs on a planet? I've just witnessed my escorting DNs running to the corner while my troop ship made a suicidal charge at a planet with a heavy WP and 20 fighters!! That damned stupid move trashed 5 turns worth of my EMPIRE'S GROSS production!
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A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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August 20th, 2001, 01:56 AM
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General
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Re: Fleets in simulator
Now this might be alittle off topic and should appear in the wish list but
I wish that the combat simulator ( when fleet options are restored ) actually let you replay battles. Or let you pick known enemy fleets and attacked with the known characteristics of fleet tatics and indivdual ship tatics of your enemys.
Because knowing what an enemy has on their ships is just half the battle.
This to me is one big weakness in the combat simulator.
P.S.
I hope it gets fixed for the next release
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August 20th, 2001, 02:22 AM
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Corporal
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Re: Fleets in simulator
Speaking of simulator fleets, I recently noticed a fleet formation that I never had before, the "Dark Wing" formation. I don't know exactly where it came from, but I have an idea. Now, seeing as how it didn't seem to replace any of the standard fleet formations, it begs the question, is making custom fleet formations and using them in PBW and PBEM games "fair play"? Does the host need the formations for them to be used? And if not, can new formations be created on the fly without a problem?
I've been planning on making a few new formations, such as my personal favorite, the Phalanx, and seeing how they work in the simulator.
I haven't found a formation add-on pack yet, but the appearance of the Dark Wing suggests that at least one person has worked on custom formations. Maybe someone could/should make a formation pack for PBW games, if that's at all possible.
Now, to work on my Phalanx. To battle, and victory!
-Hotfoot
"Please excuse any and all nonsensical bits."
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August 20th, 2001, 03:03 AM
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Shrapnel Fanatic
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Re: Fleets in simulator
quote: For some reason I have never been able to put my ships into fleets in the simulator. I open the window, click "create fleet", type in a name, but then when I try to add ships to it by clicking on the ships, the fleet disappears from the right-hand-side window. Can somebody confirm that this is a bug?
Yes, it is a bug, but the solution is quite simple (and I've mentioned it three or four times now in old threads)
Open the "fleets for player" menu, then close it, then open it a second time.
Everything should work now.
If you close the simulator, you will have to do it again.
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August 20th, 2001, 09:24 AM
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Second Lieutenant
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Re: Fleets in simulator
quote: I know that if a ship breaks formation it will use its original orders for strategy. I meant that while a ship is in a fleet it uses the strategy of the fleet, at least in my experience. If all the ships ignored the fleets strategy orders and used their own, then what would be the purpose of assigning a strategy to the fleet?
I could never figure that bit out! The only purpose for the fleet strategy in my opinion is to confuse the player! I've learnt not to use fleet strategy by making a new entry called "standard fleet strategy", and make everything break formation when get are in combat.
There should be a way to assign orders to individual ships, not just ship CLASSES. They current way is just another anonyance in strategic combat.
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A propeller is just a big fan in front of the plane designed to keep the pilot cool. Want prove? Stop the prop and watch the pilot break out in a heavy sweat!
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