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  #11  
Old March 18th, 2005, 10:55 PM
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PashaDawg PashaDawg is offline
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Default Re: Slugfest 3 (open)

Maybe there is a need for two different games. One on a small map and one on a BIG map.
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  #12  
Old March 18th, 2005, 11:25 PM

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Default Re: Slugfest 3 (open)

This thread is akin to herding kittens.
-Yc
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  #13  
Old March 19th, 2005, 09:31 AM
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Default Re: Slugfest 3 (open)

Well... I think it could be fun to have a BIG game on the Faerun map, but I don't think Slugest 3 should be that game. I think there was a general push to have the game on a small map.
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  #14  
Old March 20th, 2005, 12:38 PM

Oversway Oversway is offline
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Default Re: Slugfest 3 (open)

Quote:
Are there any more openings in this game?
Yes.

We'll go with Inland unless someone comes up with a better map.

Start emailing me your pretenders and we can get this game moving. Remember we are using mods.
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  #15  
Old March 20th, 2005, 06:59 PM
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Default Re: Slugfest 3 (open)

Machaka's Pretender has been sent.
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  #16  
Old March 21st, 2005, 03:03 PM

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Default Re: Slugfest 3 (open)

Pretenders are starting to come in. I'll keep the first post updated as to who has sent their files. Feel free to harass those who have not sent them to me

I have not heard any comments about victory conditions. Does anyone object to 75% of provinces?
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  #17  
Old March 21st, 2005, 03:22 PM

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Default Re: Slugfest 3 (open)

75% is too high, for that is over 100 provinces. Half the provinces is enough (77 or 78), as anybody who has managed to grab that much land against 9 opponents has it won already.

I suppose I ought to get off my duff and see what the heck TC can do... Any ideas on a decent pretender for TC?????
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  #18  
Old March 21st, 2005, 07:43 PM
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Default Re: Slugfest 3 (open)

Quote:
The Panther said:
I suppose I ought to get off my duff and see what the heck TC can do... Any ideas on a decent pretender for TC?????
Nataraja !
Or you do Dualblessed Sacred TC troops , F9W9 Celestial Soldiers are sweet . And they got even a small upgrade in zens mod like +3 protection iirc .

With the Victory Conditions so Inland is the map and not Ringworld ? If we would take Ringworld we would need no victory conditions with the 100 Provinces only . If someone has there 70 provinces the opposition probably surrenders voluntary
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  #19  
Old March 21st, 2005, 08:24 PM
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Default Re: Slugfest 3 (open)

Quote:
The Panther said:
75% is too high, for that is over 100 provinces. Half the provinces is enough (77 or 78), as anybody who has managed to grab that much land against 9 opponents has it won already.

I suppose I ought to get off my duff and see what the heck TC can do... Any ideas on a decent pretender for TC?????
I agree about limiting the % of provinces needed to a little more then half.

I was playing TC yesterday for fun, and my Phoenix was doing well as a Fire, Air and Astral mage.
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  #20  
Old March 21st, 2005, 09:15 PM

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Default Re: Slugfest 3 (open)

I kind of like ringworld myself, for I have played Inland so darn much lately. And on such a small map like Ringworld, there is no need for any victory conditions. It will be nothing but a PURE slugfest.

Pasha - Why did you spend 80 design points to get astral on a phoenix??? Air/fire is plenty ehough to make a rough and tumble, powerful immortal pretender. Personally, I am partial to a F9/A5(or 6) bless on my phoenix. Maybe I ought to try that for TC......
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