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February 11th, 2005, 10:25 AM
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Private
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Join Date: Jan 2005
Location: Indiana, USA
Posts: 36
Thanks: 0
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Re: Province Size?
Being somewhat obsessive (aren't we all though?), I decided to check an historical event to see what would be a realistic distance for an army to cover. Being an American, I naturally chose an event from our history; the American Civil War. Sherman's march from Atlanta to Savannah took 28 days and covered a distance of 250 miles, which is an average of 9 miles a day.
This was form mid-November to mid December, which in the American South can be a somewhat rainy period.
In addition, Sherman's army did a lot of pillaging and burning along the way.
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February 12th, 2005, 11:46 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Province Size?
@chazar: good and hard task i believe
@thinktank: Philosophical questions are good. Perhaps a bit obsessive as bone daddy said, but still interesting.
@bone daddy: Most armies pillage. Else they starve. Only sissy players avoid pillaging
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February 12th, 2005, 01:51 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 753
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Re: Province Size?
This is why there should be an option to Pillage as you move, in order to simulate that kind of warfare. Thoughtout the course of a month, an army should be able to rape and pillage as they engage local defense and defensive positions.
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February 12th, 2005, 08:09 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Province Size?
Quote:
Conan said:
To hear the lamentation of their women
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February 13th, 2005, 10:56 AM
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Private
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Join Date: Jan 2005
Location: Indiana, USA
Posts: 36
Thanks: 0
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Re: Province Size?
Yeah, I've been playing Ermor AE in a SP game. Conquer a povince, crank the tax rate to 200% to piss-off the locals, then pillage and patrol it down to 0 pop. Really gets the income going.
Ermor AE seems too easy against the AI. Of course, I've only been playing the full version of Dom2 for acouple of months, so right now I have all of the AIs set to normal.
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February 13th, 2005, 11:21 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Province Size?
Ermor AE and SG *are* too easy against the AI. It doesn't change it tactics, and the tactics it uses works badly against undead themes.
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