.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old December 24th, 2004, 10:00 AM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: What I Did Today

Aiken: were those screenshots below supposed to of a Gundam?

Atrocities: This sucks. Now i've always preferred Shipsets done with Moray and POVRay, but your latest work is definitely some of my favourite. Maybe David Gervais could tell us what program made the starfury shipsets as a starting point, it looks like you might have to learn a new program
Reply With Quote
  #22  
Old December 24th, 2004, 01:40 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: What I Did Today

Quote:
aiken said:
Maybe because it has only 1700 polygons?

Damn, both dxf and vrml 1 lose texture information. And vrml 2 refuses to load because some poligons are not triangulized
Lithunrwap is showing it has 3000..and .x export doesn't lose texture info.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #23  
Old December 24th, 2004, 02:06 PM
David E. Gervais's Avatar

David E. Gervais David E. Gervais is offline
General
 
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
David E. Gervais is on a distinguished road
Default Re: What I Did Today

I believe the artist who did the models is using 3DS Max, so that is not really a surprise, or an option for AT or others like me who have a next to nothing budget.

Cheers!
Reply With Quote
  #24  
Old December 24th, 2004, 07:41 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What I Did Today

I have been doing some checking. Most models with some detail made with most 3d modeling programs have ploy counts over 1500.

For doga the poly count goes up for rounded surfaces. I remove those and replace them with semi rounded and I drop the poly count.

DOGA is by far one of the easy 3d programs to learn, and it is quite powerful. Like you said though, there is an issue with its exporting and importing abilities.

I make no promesis, but I am trying to learn 3ds max in my spare time. However I don't know why I would want to given the fact that even 3ds max will not export models in direct3d (X) format without a costly plug in module.

Blender is most likely the better tool for what I need, but seems to have issues still. But is by far a very powerful 3d modeling tool for the price. (Free).
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #25  
Old December 25th, 2004, 01:52 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: What I Did Today

AT, you need to stop thinking in terms of one-step exporting. Lithunwrap is free. Use 3d MAX, save your model open it in Litunwrap and THEN convert it to .x. Works fine.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #26  
Old December 25th, 2004, 02:00 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: What I Did Today

Quote:
Phoenix-D said:
AT, you need to stop thinking in terms of one-step exporting. Lithunwrap is free. Use 3d MAX, save your model open it in Litunwrap and THEN convert it to .x. Works fine.
Link please.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #27  
Old December 25th, 2004, 02:45 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: What I Did Today

http://files.seriouszone.com/download.php?fileid=198
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.