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  #1  
Old June 20th, 2001, 09:54 PM
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Spoo Spoo is offline
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Default Savegame compatability

Say you have a savegame from 1.35 with no maintenance, and you upgrade to 1.41 -which has a min maintenance of 5%. Do you suddenly start paying maintenance, or do you still pay no maintenance? Is the the savegame even compatable?

------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Old June 20th, 2001, 10:24 PM
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Default Re: Savegame compatability

Well, if the 5% figure simply comes from a change in settings.txt, making the max maintenance reduction 15%, then you should be OK.
If the change in in the hardcode, like the part about not going below zero (even with +100% to maintenance reduction), then you're gonna pay 5%.

I doubt that SE4 will choke on your savegame, but you could always just go back to v1.35 if it does.
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Old June 22nd, 2001, 02:50 PM
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Default Re: Savegame compatability

I'm going to finish at least one game at v1.35, dangit! So has anyone using the Devnullmod upgraded to v1.41 and played a v1.35 savegame yet? any errors?

zen
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