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  #1  
Old June 12th, 2001, 07:45 PM

tictoc tictoc is offline
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Default Damm

S.E.4 v1.35
No mods

I did my usual thing, y'know, play a game without saving often (I just get so involved in it), I never quite get round to it. I got to turn 167 and BAMM, an 'out of memory' winblows notice popped up. I used to get this with the gold release cause there were some memory leaks but they were sealed in successive patches. So, has anyone else had this? 192Mb ram is more than enough for this game, so i'm wondering if a leak has crept back in during bug and enhancement fixes.

tic
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  #2  
Old June 13th, 2001, 06:10 PM
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Default Re: Damm

I just finished playing 1.35 no mods, all the way till the end of game, never had any memory problems. you might ck your system out
run a diagnostic maybe?? don't know, maybe some of the computer people on the forum would know or have some ideas..

just some ideas mac
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  #3  
Old June 13th, 2001, 06:29 PM
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Default Re: Damm

I recommend the autosave feature in the game setup options. I use it on all my solo games in 1.35, and have never had any problems with it.

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not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Old June 13th, 2001, 07:24 PM

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Default Re: Damm

There is a memory leak somewhere in the AI turn execution. If I have 98% of my resources free before running SE4 and I play for 100 turns, I will only have 73% of my resources free after exiting SE4. The more ships and planets the AI players have the worse it is. Strange but true.
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  #5  
Old June 14th, 2001, 10:20 PM
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Default Re: Damm

Is Aaron aware of the problem? I think he'd like to receive a bug report on that... =)
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Old June 15th, 2001, 12:44 PM

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Default Re: Damm

Thanks for the replies. I have seen in previous games that the system resources are used up quite a bit and obviously as a game is saved and reloaded in later, the sys is back up to spec so it would not be noticed. As i did not save at any point upto 'out of mem' i cannot send it to Aaron and if i had saved then probably the error would not have occured. Oh well, I'll put a stickit on my monitor saying 'HEY DUMMY...HAVE YOU SAVED YET' hehe.
thanks again guys

tic
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Old June 16th, 2001, 12:27 PM
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Default Re: Damm

Hi,

I've only been dumped back to desktop (1.35) twice in more or less constant play--8 or more hours a day. I don't quit the game when I stop, I leave it running and minsize. Then, when I'm ready to play I bring it up again. I also have the SETI program running all the while I'm playing.

SE 4 has been marvelously well behaved. I've been experimenting with Ulead Cool3D and even with that crunching along (at Last, something to make even the fastest system crawl), I have had no problems, though there is some lag when Cool3D is chewing on something.

Point of all this is, if there is a memory leak, it's a darn small one. My current game is using Devnull and TDM, playing with 20 races on a large map with 254 systems. My experienced opinion is that there is no such leak, otherwise I'd surely be having problems left, right and center, given how I'm using my system.

I've had programs that leak before, for example, Birth of the Federation and SE 4 exhibits none of the signs. SE 4 is one of the most reliable and stable and well-behaved games I've ever played.


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  #8  
Old June 16th, 2001, 12:43 PM
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Default Re: Damm

SE4 1.35 and before have memory leaks.
I have w2k sp2 with 512mb ram and run an app named memturbo (2.1) that monitor the free ram.

Playing SE4 reduce the memory free constantly.
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  #9  
Old June 17th, 2001, 07:48 PM

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Default Re: Damm

quote:
Originally posted by Vger:
...I also have the SETI program running all the while I'm playing....


Are you in a group yet? If not consider adding your results to the Space Empires group.....
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