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August 5th, 2004, 09:23 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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FAERUN: Map Update
*bows with a flourish*
Yes, ladoes and gentlemen, the long and anxiously waited Faerun map update is finally here, bigger (well, not really), better (definitely) and more beautiful than before, and there is twice the goodness of the original to boot!
First, an improved new Version for the original Faerun map that includes the following features:
- Black starburst markers to denote province locations
- Reduced brightness that makes the neighbor filter arrows clearly visible
- Partial starting location reshuffle for better and more balanced gameplay
- Improvements in the map file (no shutting Horus-Ra or the other indies into the fortresses for easy free income anymore, now you need to smack them down to gain the provinces)
- Several different map files: The basic one you already know, a quickstart one (everyone gets 4 provinces to begin with) and a nospec one where there are no special provinces.
Second, a brand new Faerun map with the following features:
- Smaller - only 322 provinces
- Black starbursts to mark province locations
- Same comfortable brightness level as the above map
- Basic, quickstart and nospec map files
The files can be found here. They are titled Faerun_large.rar and Faerun_small.rar and the file names inside the packets predicatbly match this to differentiate the different maps.
For those of you who have Faerun games going on right now, just make another copy of the Faerun_large.tga and rename it Faerun.tga and your old games will suddenly experience a dramatic visual improvement, while new games should use the new filenames.
To my regret, I am at this point unable to announce a Dragonlance map, because it still lacks map file customisation and barring miraculous inspiration, remains depressingly small, at less than 200 provinces. Nonetheless, it is under construction, but that will take a good while yet.
As always, feedback is more than welcome, and anybody who wants to host these maps is free to do so as long as I'm credited as their maker.
Arryn? Illwinter?
Edi
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August 5th, 2004, 10:20 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: FAERUN: Map Update
The maps are very good and very enjoyable.
thanks for the great work.
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August 5th, 2004, 10:43 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: FAERUN: Map Update
i can't download the new faeruns
i always get a error
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August 5th, 2004, 10:47 PM
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Corporal
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Join Date: Jan 2004
Location: LA, CA
Posts: 56
Thanks: 0
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Re: FAERUN: Map Update
All I get is cannot access. Is that because there is a limit on downloading?
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August 5th, 2004, 10:53 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: FAERUN: Map Update
Quote:
Originally posted by wolfkinsov:
All I get is cannot access. Is that because there is a limit on downloading?
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yeah gandalf please answer
if there is a daily transfer limit
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August 5th, 2004, 11:51 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: FAERUN: Map Update
there's no daily limit, as the original zip can still be d/led. no doubt permissions haven't been properly set, or there is some other suchlike error.
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August 6th, 2004, 12:14 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: FAERUN: Map Update
Quote:
Originally posted by Edi:
anybody who wants to host these maps is free to do so as long as I'm credited as their maker.
Arryn?
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I'll host them when I'm able to get them downloaded from Gandalf, which as everyone knows by now, doesn't appear to be possible.
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August 6th, 2004, 06:30 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: FAERUN: Map Update
Quote:
Originally posted by archaeolept:
there's no daily limit, as the original zip can still be d/led. no doubt permissions haven't been properly set, or there is some other suchlike error.
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Probably that. My friend had a really busy day at work so he probably forgot to set the permissions when he uploaded them (if he could do that in the first place). Hopefully Gandalf will fix the issue soon.
Edi
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August 6th, 2004, 12:09 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: FAERUN: Map Update
Quote:
Originally posted by Edi:
quote: Originally posted by archaeolept:
there's no daily limit, as the original zip can still be d/led. no doubt permissions haven't been properly set, or there is some other suchlike error.
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Probably that. My friend had a really busy day at work so he probably forgot to set the permissions when he uploaded them (if he could do that in the first place). Hopefully Gandalf will fix the issue soon.
Edi hopefully . but how could izaqyos download them then i wonder ?!?
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August 6th, 2004, 12:16 PM
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Private
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Join Date: Nov 2003
Location: Helsinki, Finland
Posts: 44
Thanks: 0
Thanked 1 Time in 1 Post
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Re: FAERUN: Map Update
Permissions are now fixed.
K.
__________________
Mental health is an extremely serious issue, which, if not detected and treated early on, will drive you mad.
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