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  #1  
Old May 5th, 2004, 03:27 PM
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Default traffic report: [url]www.Dom2minions.com[/url]

Ok the site has been up for abit. Here are the impressions I get from the logs.

RandomOps.exe high interest
WEvsTHEM scenario some interest
Poke in the Eye scenario low interest

MAPS:
tiny
small
medium
large most of the interest is in Large
huge some interest in Huge
epic

OK so I guess I need to look at the program for randomly generating opponents to maybe improve it. But Im afraid that most of the improvments are GUI (user menu). Thats not really my area or the programming langauge I use (raw basic). Maybe some Visual (basic or C) programmer can take a look at it. Even a web interface can be used if some perl or java person wants to discuss it.

WE vs THEM can be improved. From other indications, putting it on a different map might help. A large map instead of epic size? I havent heard feedback on WEvsTHEM. Does anyone have suggestions for making atlantis, ermor, rlyeh, stronger AI opponents?

Im alittle disappointed at the showing on PokeEye. That type of random game was one of my favorite to work on. Any suggestions? Comments?

The maps are showing me to be right (well ok and abit wrong). I figured that the small, medium, large maps would be covered pretty well by the manual map makers. Doing the really big maps is probably more work than its worth manually. OK I knew that I was probably one of the few who really enjoyed the maximum-sized (Epic) maps. I like to manage my nation for quite awhile before going to war. But it looks like most of you feel that large is good enough, huge maybe. I also see a fair amount of tiny maps being grabbed which I guess I should have counted on also. Everyone should have a tiny map. Im kindof surprised no one has created a "good" one (manual, artistic) yet.

Come on people. "Users have forgotten how to pay for free things anymore". Lets prove that wrong OK? Not just me but all the fan sites. Praise where it pleased you, suggestions where it didnt, information if it was broke, and generally let the people who are doing the stuff on the fan sites know that someone is paying attention. We need to "pay" for their work if we want to see more.
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  #2  
Old May 6th, 2004, 08:31 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: traffic report: [url]www.Dom2minions.com[/url]

The problem with poke in the eye is, after you have played it and laught about it, you wont play it again. In addition, I could imagine many of the more serious gamers here find the Idea of map with so many random attributes much to confusing/against their play still to even download it

[ May 06, 2004, 19:32: Message edited by: PrinzMegaherz ]
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Old May 6th, 2004, 10:28 PM
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Default Re: traffic report: [url]www.Dom2minions.com[/url]

I'm a "slow" and easily distracted gamer (->wife, job, other hobbys etc.). I have the game now for ...4 months and haven't even come around to play every nation.

Between the beautiful new maps that are being made by fans, some really interesting and time consuming mods, and your fine (albeit "raw")maps, there is just not enough time to use everything to the extend I wish I could.
But be asured that I really like the random maps, ESPECIALLY the epic ones. (Though I have to admit I haven't finished a game on epic yet.)
I haven't tried poke in the eye.... yet.

[Sigh. I just don't have enough time to do everything I want to.]
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Old May 7th, 2004, 12:46 AM

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Default Re: traffic report: [url]www.Dom2minions.com[/url]

Poke in the Eye has been around a bit longer too. Maybe the lower hits are an indication of that more than overall interest? People already have it, etc.?
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Old May 7th, 2004, 03:01 AM

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Default Re: traffic report: [url]www.Dom2minions.com[/url]

Quote:
Im kindof surprised no one has created a "good" one (manual, artistic) yet.
When I want to test stuff I usally use Clash of the Titans. Pretty small.
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Old May 7th, 2004, 03:20 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: traffic report: [url]www.Dom2minions.com[/url]

Quote:
Originally posted by Psitticine:
Poke in the Eye has been around a bit longer too. Maybe the lower hits are an indication of that more than overall interest? People already have it, etc.?
Ooh but its no fun to play over and over. The .map part of it is re-randomized every day at the site. Its a fast download. I would hope they would pick up a fresh one once in awhile.

Im to the point now that I could actually write a tiny program they could download and re-randomize it on their machine but I was trying to get an idea of where the interests were.
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  #7  
Old May 7th, 2004, 09:20 PM
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Default Re: traffic report: [url]www.Dom2minions.com[/url]

I've got a Poke In The Eye game going. It has been very fun and interesting, though there are some silly things, but that's ok. I got stuck in a very long Man vs. Soul Gate war of attrition. I have two independent castles which I have not been able to spare the forces to capture, so they just contribute half taxes while their forts remain full of scary random units. Some invading AI armies have also come and tried to siege them, but failed. That's actually rather amusing. Also amusing is I started with a cadre of undead units that Man usually wouldn't have. Some vampires which only my Pretender (druid) is capable of leading around, and some mummies which I got to learn the hard way would disease my own troops in battle (so I had some commanders with regeration items waiting around for me to research Gift of Health, which is always amusing in an SP game ). I think it adds some spice, and not too much nonsense. The starting magic items were amusing too.

Room for improvement would be if you can limit it so that random forts don't appear in the wrong type for their terrain (land forts underwater), and it might be a good idea not to overwrite the nation's capital fort, though I guess that might be ok. My Man started out with something that looks and acts like an Emorian citadel, but has no name.

In general though, I'd recommend giving Poke a try. It's interesting and provides some unusual combinations and circumstances, and some tough independents.

I too didn't realize that more random Versions were available all the time.

A variant of Poke where the changes weren't entirely random, could be good, too. Something with random placement and specifics, but with more controlled and perhaps thematic units and items instead of pure random. "Dragon Sprinkle", for example. Or how about "After the Vampire Wars" (All the provinces start out with bunches of extra priests, friars, Just Man's Crosses, Herald Lances, enchanted swords, Flambeaux, Angels, lifeless constructs... remainders of a need for everyone do develop anti-vampire equipment. Of course, it would have the amusing side-effect of discouraging people from taking undead nations and pretenders... might be popular amongst MP folks wanting to avoid having to deal with VQ's. ).

PvK

[ May 07, 2004, 20:25: Message edited by: PvK ]
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  #8  
Old May 7th, 2004, 09:42 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: traffic report: [url]www.Dom2minions.com[/url]

.
.
.
THANKS for the great comments.


Quote:
Originally posted by PvK:
Room for improvement would be if you can limit it so that random forts don't appear in the wrong type for their terrain (land forts underwater), and it might be a good idea not to overwrite the nation's capital fort, though I guess that might be ok.
Im getting capable of that now. I had to relearn "bit math" to translate that terrain command. I guess I could do it now since castles would be a fairly small table. I was thinking mostly of the units. You might not have seen it but in the first round of the game (did it seem to think a really long time) many units drowned. Water units on land, and land units in water. But then thats also why some of the provinces seemed to have no special troops, maybe thats a "feature" instead of a bug.

Quote:
My Man started out with something that looks and acts like an Emorian citadel, but has no name.
Is that an old download? I thought I fixed that. It was much worse. I had started some games where I didnt even own my starting province. I would be under seige right away, or sometimes I was the seiger of someone elses castle. That was a strange game, starting right away with someone elses gem income instea of mine.

Quote:
A variant of Poke where the changes weren't entirely random, could be good, too. Something with random placement and specifics, but with more controlled and perhaps thematic units and items instead of pure random.
I had a concept for a Semi-Random game but no one showed an interest in helping.
http://www.dom2minions.com/SemiRandom.shtml

Quote:
"Dragon Sprinkle", for example. Or how about "After the Vampire Wars" (All the provinces start out with bunches of extra priests, friars, Just Man's Crosses, Herald Lances, enchanted swords, Flambeaux, Angels, lifeless constructs... remainders of a need for everyone do develop anti-vampire equipment.
Sounds like Leif's random generator would be good for that. He has one that uses theme files to set alot of variables.

[ May 07, 2004, 20:44: Message edited by: Gandalf Parker ]
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  #9  
Old May 7th, 2004, 10:56 PM
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Quote:
Originally posted by Gandalf Parker:
... You might not have seen it but in the first round of the game (did it seem to think a really long time) many units drowned. Water units on land, and land units in water. But then thats also why some of the provinces seemed to have no special troops, maybe thats a "feature" instead of a bug.
I did notice that. I started out with an acquatic commander, which is how I started with a Sceptre of Authority, which I stole from him immediately, and game in handy against the Soul Gate forces later. I started out in a costal province and ordered him to sea on turn one, but IIRC although he took the order, he didn't make it even to go die against the independent forces there.

Still, I think it's actually a feature as you said, even if it is weird.
Quote:
... Is that an old download? I thought I fixed that. It was much worse. I had started some games where I didnt even own my starting province. I would be under seige right away, or sometimes I was the seiger of someone elses castle. That was a strange game, starting right away with someone elses gem income instea of mine.
It was 2-4 months old. I think I have the right gem income for Man (air, nature, whatever...) but a funky unnamed death castle. Maybe my castle was stomped by a random castle, but it wouldn't always happen?
Quote:
I had a concept for a Semi-Random game but no one showed an interest in helping.
http://www.dom2minions.com/SemiRandom.shtml
Ya that's exactly what I had in mind. What kind of help were you looking for?
Quote:
... Sounds like Leif's random generator would be good for that. He has one that uses theme files to set alot of variables.
Again, sounds like the same sort of thing. Now, if I just had a pile of free time...

PvK
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  #10  
Old May 8th, 2004, 12:14 AM
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Gandalf Parker Gandalf Parker is offline
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Quote:
Originally posted by PvK:
Ya that's exactly what I had in mind. What kind of help were you looking for?
Well I keep starting it and going nowhere. I started going thru all the monsters and grouping them into lots of categories. Mountains, water, plains, dragons, flyers, undead, devils. Doing that started the creative juices going for special provinces. I never did finish that part, nor did I get into the sites, populations, castles, and equipment.

The actual code for it wouldnt be hard but some kindof sorting system needs to be decided on. Once a few get started I was thinking of using it as a "starting point" for new mappers. Getting them interested in using the map commands to fuly design just one province at a time and adding it to the pile for random placements.
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