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March 25th, 2004, 01:25 PM
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Sergeant
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Blessing
Hope nobody minds me starting a new thread on this, rather than resurrecting an old one - but I have read them, honest.
So ... am I right in deducing that if I don't take at least 4 levels in a magic path when I create my Pretender, I need never bother with any blessing because it won't do anything? I know magic bonuses don't count, nor does empowerment - but is there any bless benefit for blessing with magic levels below 4?
CC
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March 25th, 2004, 01:29 PM
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Second Lieutenant
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Re: Blessing
Well, there is the substantial +3 morale boost for being blessed, which AFAIR is clearly mentioned in the manual, but which people seem to forget all about when comparing sacred with non-sacred units....
I quite like that default effect. 
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March 25th, 2004, 01:30 PM
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Re: Blessing
Sure, there is always a +3 moral bonus. The manual contains a complete table.
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March 26th, 2004, 02:06 AM
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Sergeant
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Re: Blessing
(Er, yeah. Sorry. I totally forgot about the +3 morale bonus. I kind of mentally binned it as not worth mentioning. I was really asking about any other effects ... ho hum. RTFM time for me ....)
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March 27th, 2004, 04:23 AM
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Corporal
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Re: Blessing
On the topic of Blessings, what exactly is the level 9 blood Blessing "death curse". I cannot seem to find a spell in the manual to correspond.
Anyone know?
Jonathan
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March 27th, 2004, 04:32 AM
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General
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Re: Blessing
Quote:
Originally posted by Freyland:
On the topic of Blessings, what exactly is the level 9 blood Blessing "death curse". I cannot seem to find a spell in the manual to correspond.
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Death curse causes the unit that killed the blessed unit to become cursed if it fails a MR check.
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March 27th, 2004, 04:32 AM
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Re: Blessing
There is a chance that when killed the unit will "Curse" the killer.
[ March 27, 2004, 02:32: Message edited by: Zen ]
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March 27th, 2004, 04:56 AM
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Shrapnel Fanatic
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Re: Blessing
Quote:
Originally posted by Zen:
There is a chance that when killed the unit will "Curse" the killer.
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That could be hand for cheap sacred units that you buy in mass as front-line. Like the Flagellants of Marignon. Or fast flankers like the cu-se (sp?) of Man/Tuatha
[ March 27, 2004, 02:57: Message edited by: Gandalf Parker ]
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March 27th, 2004, 05:38 AM
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Corporal
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Re: Blessing
Quote:
Originally posted by Gandalf Parker:
Or fast flankers like the cu-se (sp?) of Man/Tuatha
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Cu Sidhe, which are probably the best light cavalry in the game. 18 health, 13 morale, 13 magic resist, stealthy, sacred, 14 strength, 13 attack, 3/28 move, all for 16 gold and 1 resource. They don't do much against heavy units but they tear through anything with 10 or less protection.
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March 27th, 2004, 06:02 AM
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Re: Blessing
My personal opinion is the Blood 9 Blessing is almost totally useless in it's current form.
That being said, if I had to use it to it's most effectiveness, I'd probably do something that you can have alot of and could benefit from having some strength. Vestals work for this.
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