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  #11  
Old March 27th, 2004, 01:05 AM

alexti alexti is offline
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Default Re: Defending vs. stronger neighbor early attacks

Quote:
Originally posted by Graeme Dice:
Hector's Horse are still a good deal at 350 gold pieces, but I can't imagine that someone would spend their entire first turn's income on mercenaries.
I don't know... But if one did it, it would be pretty reasonable way to get oneself into troubles. I'm actually curious what Reverend Zombie did with his money. He was probably referring to the recent MP game when he's attacked me very early with mercenaries and I couldn't figured out where his money went in that game, so I was thinking that may be he has just paid too much for mercenaries.
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  #12  
Old March 27th, 2004, 08:31 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Defending vs. stronger neighbor early attacks

Quote:
Originally posted by alexti:
I'm actually curious what Reverend Zombie did with his money. He was probably referring to the recent MP game when he's attacked me very early with mercenaries and I couldn't figured out where his money went in that game, so I was thinking that may be he has just paid too much for mercenaries.
Ah, yes, my first MP game.

You were Pangea, I believe. I should not have attacked in that situation, true, but I do not remember too much else about that game.

This post is actually prompted by other games I have been in since then, where I have run into stronger neighbors such as Jotunheim when I was Marignon or Abysia. I kept the peace, but I was not sure why my neighbors would not want to attack my weaker troops with their giants. An inferior number of giants has no problem taking out twice as many man-sized troops, it seems to me. Other than diplomatic reasons, I am not sure why the "giant player" would refrain from taking out another player early on if they happen to be neighbors.
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  #13  
Old March 27th, 2004, 08:40 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Defending vs. stronger neighbor early attacks

Not to throw fuel on that fire but many still consider taking the capital province, and taking the other guys castle, to be the same decision. Definetly try to think of those as seperate things. There are many MANY seperate advantages to taking a nations home province even if you dont plan to keep it and dont plan to storm the castle.

Personally I prefer to try and ally with my first or second neighbor. It gives me a clear "back and front" for expansion.

[ March 27, 2004, 18:41: Message edited by: Gandalf Parker ]
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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